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webrtc data channel based server for infisk8
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api
cmd/server
manager
README.md
go.mod
go.sum

README.md

webrtc multiplayer broker

  • Server hosts multiple Pools
  • Each Player has own WebRTC Peering with Server

TODO / Qs

  • Can we use one peering with multiple clients?
  • Can we make this generic enough for any kind of js games/sessions etc?
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