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Houses spawn off-road #6

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Warlander opened this issue Apr 2, 2019 · 5 comments

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@Warlander
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commented Apr 2, 2019

Houses in latest experimentals sometimes spawn off-road when PK Rebalancing (tested with latest GitHub version) is active. This happens most often in small cities.
I checked the following overhaul mod combinations:

  • PK Rebalancing and Cataclysm++ (issue exists)
  • PK Rebalancing (issue exists)
  • Cataclysm++ (no issue)
  • Base game (no issue)

Some examples:



@dissociativity

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commented Apr 3, 2019

waiting on confirmed fix

@Warlander

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commented Apr 3, 2019

Fix partially successful.


Now it seems to always generate one of these towns per overmap, but only when PK Rebalancing and Cataclysm++ are both active. Deactivating any or both of them makes this town no longer spawn. The city almost always seem to be disconnected from main road network.

@dissociativity

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commented Apr 5, 2019

let me know if it does it now

@Warlander

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commented Apr 5, 2019

First of all, I submitted a PR fixing unmatched brackets making it impossible to launch the game with PK Rebalancing active.

Unfortunately, bugged cities still exist when PK and Cata++ are both active.

@dissociativity

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commented Apr 20, 2019

If anyone can figure out a fix for this, let me know, it's odd.

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