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/*
Copyright (c) 2006 Florian Wesch <fw@dividuum.de>. All Rights Reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef CLIENT_CREATURE_H
#define CLIENT_CREATURE_H
#include "common_creature.h"
#include "packet.h"
typedef struct client_pathnode_s client_pathnode_t;
struct client_pathnode_s {
int x;
int y;
int beam;
client_pathnode_t *next;
};
typedef struct client_creature_s {
int num;
int vm_id;
int used;
void *userdata;
int x;
int y;
int speed;
int player;
int dir;
creature_type type;
int food;
int health;
int target;
creature_state state;
client_pathnode_t *path;
client_pathnode_t *last;
int pathlen;
int last_x;
int last_y;
char message[9];
int smile_time;
} client_creature_t;
/* Renderer */
const client_creature_t *client_creature_get(int num);
void client_creature_each(void (*callback)(const client_creature_t *creature, void *opaque), void *opaque);
/* Movement */
void client_creature_move(int delta);
/* Network */
void client_creature_from_network(packet_t *packet);
void client_creature_smile_from_network(packet_t *packet);
void client_creature_init();
void client_creature_shutdown();
#endif
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