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README

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AUTHOR: Thomas Diewald

Date:        23.04.2011
last edited: 31.03.2012

author:    www.thomasdiewald.com
library:   http://www.thomasdiewald.com/processing/libraries/dLibs_freenect/
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PROCESSING / JAVA - Kinect Library - dLibs.freenect
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- this library is based on the libfreenect-software (http://openkinect.org)
- it only works on windows Machines (winXP, win7, ... x86, x64)
- i tested it with the following processing versions:
  processing 1.07, processing 1.5, processing 2.0a5


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ZIP_CONTENT:
1) processing examples
2) reference
3) source-code
4) library:  
      dlibs_freenect.jar
      windows32/freenect.dll
      windows64/freenect.dll
      kinect_driver_windows/xbox nui camera, ...motor, ...audio
      calibration/kinect_calibration_red.yml, ...kinect_calibration_yellow.yml
      

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FEATURES:
- depth frame
- video frame (RGB, BAYER, IR, YUV, ...)
- 3D-DATA
- extended LED-control
- extended TILT-control
- color/depth mapping !!
- camera-calibration (data from file) --> for color/depth-mapping
- 3d-transformation
- build-in camera-cone
- basic console logging
- multiple kinects ( i tested it with two kinect-devices )









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HOW TO USE IT
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1) follow the installation-instructions
2) try to run the examples in the examples-folder.
3) and always have a look at the reference (im sorry, that there is no 
   proper documentation yet)

   
   
   
   
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INSTALLATION:
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1)
  download the library: 
  https://github.com/diwi/dLibs
  or
  http://www.thomasdiewald.com/processing/libraries/dLibs_freenect/
 
2)
  extract archieve and move the folder "dLibs_freenect" to your library folder 
  inside your sketchbook-location.
  http://wiki.processing.org/w/How_to_Install_a_Contributed_Library

3)
  connect the kinect to your pc

4) 
  install the drivers:
  (... inside the folder: dLibs_freenect/library/kinect_driver_windows/...)

5)
  because i compiled the "freenect.dll" with visual studio, you have to install
  "Microsoft Visual C++ 2010 Redistributable Package" (just 5mb)
  if you still have problems, try to find the missing links with 
  "dependecy walker"
  

  
  
  


  
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CALIBRATION
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in order to get some good 3d-data, and proper color/depth mapping i recommend
to do some calibration.
to do this, follow the instructions of the README in the folder:
"dLibs_freenect/library/calibration/"

i put two example calibrations files there, for testing.
but i made the experience that no kinect is like the other,
...so every calibration for a kinect is different!








 
 
 
 
 
 
 
 
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