processing library - fluid-simulation
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diewald_fluid Signed-off-by: thomas <diewald@student.tugraz.at> Dec 9, 2011
README Update README Sep 9, 2016

README

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AUTHOR: Thomas Diewald
Date: 26.07.2011
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!new Library! https://github.com/diwi/PixelFlow


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PROCESSING  - fluid library - diewald_fluid
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- this library is made for simulating fluids in realtime
- the simulation can be done in two ways:
  a) on the CPU
  b) on the GPU, which is about 10 to 20 times faster than on the CPU
     the simulation happens on several shaders, that are loaded internally by 
     the processing library GLGraphics.jar by andres colubri 
     (http://glgraphics.sourceforge.net , or here http://codeanticode.wordpress.com/) 
     so you need to install GLGraphics.jar too, if you want to instantiate 
     the GPU fluid.
     
     
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online example: 
(it shows the CPU simulation, ... GPU-simulation doesnt work within an applet)
http://www.openprocessing.org/visuals/?visualID=31335

video on vimeo (composed by andres colubri)
http://vimeo.com/27864845

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ZIP_CONTENT:
1) processing examples
2) reference
3) source-code
4) library: diewald_fluid.jar
      

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FEATURES:
- fluid-solver for 2d-simulation (maybe 3d will follow)
- GPU / CPU solver
- interaction with obstacles








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USEFUL LINKS TO THIS TOPIC:

http://cowboyprogramming.com/2008/04/01/practical-fluid-mechanics/

http://www.dgp.toronto.edu/people/stam/reality/Research/pub.html

http://www.dgp.toronto.edu/people/stam/reality/Research/pdf/GDC03.pdf

http://icosahedral.net/java/fluidsim.html

http://www.cs.unm.edu/~mskarim/cgprojects.htm

http://software.intel.com/en-us/articles/fluid-simulation-for-video-games-part-1/

http://www.gm.fh-koeln.de/~konen/research/DA-BA-MA/WPP-Projekte.html

http://www.plunk.org/~trina/thesis/html/thesis_toc.html

http://www.ss.iij4u.or.jp/~amada/fluid/

http://physbam.stanford.edu/~fedkiw/

http://physbam.stanford.edu/~fedkiw/

http://developer.download.nvidia.com/SDK/9.5/Samples/samples.html#gpgpu_fluid

http://vterrain.org/Water/

http://users.cms.caltech.edu/~keenan/project_fluid.html

http://www.foliativ.net/book/index.php?post/2011/03/04/Cuda-Fluid-Solver-Plugin

http://sites.google.com/site/jakubcerveny/

http://www.cs.cornell.edu/courses/cs567/2007sp/a4SmokeControl/