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Tunnelers can breach fortified walls #721

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Loobinex opened this issue Jan 2, 2016 · 0 comments

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@Loobinex
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commented Jan 2, 2016

In KeeperFX v0.4.6 r1821 patch, git e229fb3, dated 2016-01-02 23:07:19 tunnelers can dig through fortified walls to enter your dungeon. My guess is that this is not by design.

In this same build I also noticed the tunneler trails keeps disappearing and teleporting elsewhere, but my guess is that this is not related.
packet.7z
map00001.7z
fx1g0007.7z

To reproduce load the testmap and wait a while.

@Loobinex Loobinex changed the title Tunnelers can breech fortified walls Tunnelers can breach fortified walls Jan 2, 2016

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