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Don't re-initialize D class instances in destroy!false() #3821
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Thanks for your pull request and interest in making D better, @kinke! We are looking forward to reviewing it, and you should be hearing from a maintainer soon.
Please see CONTRIBUTING.md for more information. If you have addressed all reviews or aren't sure how to proceed, don't hesitate to ping us with a simple comment. Bugzilla references
Testing this PR locallyIf you don't have a local development environment setup, you can use Digger to test this PR: dub run digger -- build "master + druntime#3821" |
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Please file an issue as this affects the end user.
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I consider this a tiny performance improvement, not worth a changelog entry IMO. |
I meant an issue, not a changelog entry. From the user perspective, doing |
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@kinke I've filed an issue for you: https://issues.dlang.org/show_bug.cgi?id=23129 I don't have rights to commit to your branch, can you add "Fix issue 23129" to the commit message? |
…lse() When it's explicitly *not* requested.
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Cheers Dennis, done (& rebased). |
When it's explicitly not requested.