Join GitHub today
GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together.Sign up
The Griffon Legend action rpg game ported from FreeBasic http://syn9.thehideoutgames.com/?table=griffonlegend
Fetching latest commit…
Cannot retrieve the latest commit at this time.
|Type||Name||Latest commit message||Commit time|
|Failed to load latest commit information.|
The Griffon Legend ================== Originally written by Syn9 in FreeBASIC with SDL http://syn9.thehideoutgames.com/index_backup.php Ported to plain C for GCW-Zero handheld by Dmitry Smagin http://github.com/dmitrysmagin/griffon_legend Programming/Graphics: Daniel "Syn9" Kennedy Music/Sound effects: David Turner Beta testing and gameplay design help: Deleter, Cha0s, Aether Fox, and Kiz Introduction ============ The Griffon Legend is an action RPG with screen-to-screen map. It features original storyline and design made in 16-bit style RPG's of SNES/GENESIS era. During gameplay you can see up to 3 bars below your character. The top is health, the next is attack strength (let it charge to hit harder) and then spell strangth (same as attack). When you learn new spells you will see their icons in the bottom right corner with a meter below them to show them charging. When the meter turns orange they are ready for use. Some history ============ Originally The Griffon Legend was written in FreeBASIC (http://freebasic.net/) using SDL for graphics and FMOD for sound/music. That restricted the game to be released for Windows only. Now The Griffon Legend is rewritten in plain C using SDL and SDL_mixer for better portability, the source code is licensed under GPL2 license (see COPYING). All non source code assets are licensed under Creative Commons and are copyright of their respective authors. GCW-Zero controls ================= D-PAD - moving A - attack B - item menu SELECT - main menu Special thanks ============== Special thanks to Pete for writing the article on the game, that was awsome! As well as all the beta testers for putting so much time into making the game fun. And everyone who has kept up with the game waiting for it to be released, i am very honoured that so many people were looking forward to this game. I really hope everyone who plays this game enjoys it. ive tried to get as much criticism as i can to make sure it is wellrounded and incorporates all the necessities for a game of this style. Also any comments or criticism is always welcome at the syn9.thehideoutgames.com forums! Thank you for taking time to read this, and enjoy the game!