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  1. An ES201X starter with common frontend tasks using Webpack 4 as module bundler and npm scripts as task runner.

    JavaScript 213 36

  2. 1
    > A non-exhaustive list of WebGL frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are outdated/not maintained anymore.
    2
    3
    # Engines and libraries
    4
    * [three.js](https://github.com/mrdoob/three.js): JavaScript 3D library
    5
    * [stack.gl](http://stack.gl/): an open software ecosystem for WebGL, built on top of browserify and npm.
  3. RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing intensive graphics computation in canvas.

    JavaScript 35

  4. Assets preloader using ES2017 async/await and fetch.

    JavaScript 31 1

  5. Functions designed to avoid conditionals ported to glslify

    GLSL 38 1

  6. A collection of tone mapping GLSL functions, available as modules for glslify.

    GLSL 29 1

1,316 contributions in the last year

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Mon Wed Fri
Activity overview
Contributed to pex-gl/pex-renderer, dmnsgn/async-preloader, pex-gl/pex-context and 5 other repositories
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Contribution activity

January 2020

17 contributions in private repositories Jan 3 – Jan 20

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