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Branch: develop
Commits on Jun 21, 2012
  1. @dperit
  2. @dperit
  3. @dperit

    Added a number of textures from cubicVR, updated procedural material …

    dperit authored
    …so it now takes color, normal, bump, and envSphere textures, as well as diffuse values.
    
    Updated examples so that they have the correct titles, gave each one a different set of textures to use
Commits on Jun 20, 2012
  1. @dperit

    Procedural material now loads a concrete texture by default and takes…

    dperit authored
    … specular values as params, cube and cube-collision updated to take advantage of this
  2. @dperit
  3. Merge pull request #11 from dperit/develop

    authored
    Updated examples to be faster and better; thanks to dperit for the fixes!
  4. @dperit

    Merge remote-tracking branch 'ack/develop' into develop

    dperit authored
    Conflicts:
    	examples/tank/tank.js
    	gladius-input.js
    	gladius-input.min.js
  5. @dperit

    Removed unnecessary cube grids from cube-impulse and cube-collision, …

    dperit authored
    …reduced number of cubes in grid in camera-rotate
Commits on Jun 19, 2012
  1. @modeswitch

    Added a note about gallery.

    modeswitch authored
  2. @modeswitch

    Updated physics module.

    modeswitch authored
  3. @modeswitch

    Updated cubicvr module.

    modeswitch authored
  4. @modeswitch

    Updated physics module.

    modeswitch authored
  5. @modeswitch
  6. @modeswitch

    Added input extension.

    modeswitch authored
Commits on Jun 18, 2012
  1. @dperit
  2. @dperit

    Merge remote-tracking branch 'ack/develop' into input-extension

    dperit authored
    Conflicts:
    	gladius-core.min.js
  3. @modeswitch

    Updated long version

    modeswitch authored
  4. @modeswitch

    Updated version.

    modeswitch authored
  5. @Osmose

    Remove jake imports from Jakefile and tasks.

    Osmose authored
    Having `var jake = require('jake')` in a Jakefile or an included
    task results in the script looking for a locally-installed version
    of jake, when jake is supposed to be installed globally. And even
    if you have a local install, you have to explicitly run it to get
    the task to run.
    
    But, unless I'm missing something, you can just remove the jake
    imports and everything will work (as jake is already included
    if you're running the jake file). Magic!
Commits on Jun 15, 2012
  1. @dperit
Commits on Jun 12, 2012
  1. @modeswitch

    Added a link to the docs.

    modeswitch authored
Commits on Jun 11, 2012
  1. @modeswitch

    Merge pull request #9 from Osmose/docs

    modeswitch authored
    Adds basic docs explaining abstractions.
  2. @Osmose

    Adds basic docs explaining abstractions.

    Osmose authored
    readthedocs.org is a convenient site for hosting documentation,
    with the added benefit that Mozilla helps host the site.
    This adds three short pages of docs that go over some of
    the main concepts I've had to learn about since starting
    looking at Gladius. It uses Sphinx for building the docs
    as readthedocs.org uses Sphinx.
Commits on Jun 10, 2012
  1. @modeswitch

    Merge remote-tracking branch 'dperit/develop' into physics-examples

    modeswitch authored
    Conflicts:
    	gladius-core.min.js
Commits on Jun 8, 2012
  1. @dperit
  2. @modeswitch
Commits on Jun 7, 2012
  1. @modeswitch

    Updated gladius-core. Added suspend support to the cube example. Use …

    modeswitch authored
    …CTRL+ALT+M to suspend the simulation clock and access the engine instance on the window.
  2. @modeswitch
  3. @dperit
Commits on Jun 6, 2012
  1. @dperit
Commits on Jun 5, 2012
  1. @modeswitch
  2. @dperit
  3. @dperit

    Removed unnecessary duplicates of procedural files, updated procedura…

    dperit authored
    …l-material to take colour parameters, reverted gladius-cubicvr libraries to versions that exist upstream on github, removed IDE specific file
  4. @dperit

    Removed unnecessary duplicates of procedural files, updated procedura…

    dperit authored
    …l-material to take colour parameters, reverted gladius-cubicvr libraries to versions that exist upstream on github
  5. @dperit

    Merge remote-tracking branch 'origin/develop' into develop

    dperit authored
    Conflicts:
    	gladius-cubicvr.js
    	gladius-cubicvr.min.js
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