Background
This package contains the code used in the simulations of Barkoczi, Analytis and Wu (2016).
Usage
Generating the environments used in the simulations
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Fitness matrices for Function-based environments are generated using '/environments/fitnessMatrix.R'
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The Mason and Watts (2012) environment is generated on the fly in the simulation code. The payoff function can be found in '/environments/functions.R' at the bottom
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NK environments with custom N and K parameters can be generated using the file '/environments/Generate_NK/generate_NK.R'. For our purposes, we generated 100 replications of N=20,K=5 and for N=20,K=10.
Social Networks
- Social network data is generated using '/environments/Networks/networks.R'
Agent Simulations
- The simulation can be run using the file '/agents/simulation.R'.
- Model strategies used in simulation.R are sourced from '/agents/strategies.R'
- Network data is loaded from '/environments/Networks/networks.R'
- The output has averaged payoffs over the specified time steps for a population of 100 agents, across each environment
Citation
Barkoczi, D. Analytis, P.P., & Wu, C.M. (2016). Collective search on rugged landscapes: a cross-environmental analysis. Proceedings of the 38th Annual Conference of the Cognitive Science Society.