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Commits on Mar 7, 2012
  1. set default size back to 48x48

    committed Mar 7, 2012
Commits on Mar 5, 2012
  1. added chest

    committed Mar 5, 2012
  2. added droptrap

    committed Mar 5, 2012
Commits on Mar 2, 2012
Commits on Feb 29, 2012
  1. added thumbnail

    committed Feb 29, 2012
Commits on Feb 28, 2012
  1. added some new tiles; now supports latest dev-map; some new logic for…

    … tiles, which needs to update neighbours
    committed Feb 28, 2012
Commits on Feb 27, 2012
  1. hole-tiles now looking better

    committed Feb 27, 2012
  2. added some missing file

    committed Feb 27, 2012
  3. increased version; added mob spawners (hopefully supported by the gam…

    …e, soon. meanwhile have a look at my github fork of the game)
    committed Feb 27, 2012
Commits on Feb 26, 2012
  1. now showing real tiles instead of colored pixels. Performance while s…

    …crolling and zooming now needs a fixing :/
    committed Feb 26, 2012
Commits on Feb 23, 2012
  1. modified settings class; fixed file-chooser opening files, even if 'c…

    …ancel' was hit; now by default the border of a map cannot be edited; settings will now be stored
    committed Feb 23, 2012
Commits on Feb 22, 2012
  1. fixed l151

    committed Feb 22, 2012
  2. changed readme, added default paths to support the ~/.mojam/levels mu…

    …lti-level infrastructure
    committed Feb 22, 2012
  3. modified readme

    committed Feb 22, 2012
Commits on Feb 21, 2012
  1. renamed 'Door' to 'Barrier'

    committed Feb 21, 2012
  2. fixed save_to_jar issue

    committed Feb 21, 2012
  3. Added menu item 'clear map'

    committed Feb 21, 2012
  4. set grid width back to 1

    committed Feb 21, 2012
  5. added dependencies to readme

    committed Feb 21, 2012
  6. added actual file

    committed Feb 21, 2012
  7. first commit

    committed Feb 21, 2012