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[QUESTION] Will be async patches in future version of DXVK #1026

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t14462 opened this issue Apr 24, 2019 · 3 comments

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@t14462
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commented Apr 24, 2019

Some guy made async shader compile patches for DXVK, but it little buggy

So, maybe if Wine Esync merged to staging - DXVK async will be?

@doitsujin doitsujin added the question label Apr 24, 2019
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commented Apr 24, 2019

Short version: No.

Long version: It alters rendering without the game being aware of it, which is unacceptable especially in the context of multi-player games. I know it helps some games tremendously, but use it at your own risk.

@doitsujin doitsujin closed this Apr 24, 2019
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commented Apr 24, 2019

@doitsujin But can it be at least possible to add this as a disabled option by default in the configuration file?

Short version: No.

Long version: It alters rendering without the game being aware of it, which is unacceptable especially in the context of multi-player games. I know it helps some games tremendously, but use it at your own risk.

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commented Apr 24, 2019

No.

Repository owner locked as resolved and limited conversation to collaborators Apr 24, 2019
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