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Batman Arkham City GOTY: Crash in vkCreateImage() #108
Game goes to a black screen after Nvidia logo, split second after gives a sizable crash dialog with vkCreateImage() being the topmost frame that's not unresolved or in standard library space. d3d11.log has a pile of messages related to unimplemented predication support, but it's not clear if the two are connected. Stacktrace: https://pastebin.com/zp1U5Jmc
Tested this game on latest master (24f0528) and it crashes on a black screen after the nvidia logo as well, but with an error message about CreateShaderResourceView() and a texture creation error in the logs.
I'm guessing this is related to #219
Should be fixed by this radv patch: