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Need for Speed 2015 - NvAPI workaround #850

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ziemia opened this issue Jan 9, 2019 · 7 comments

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@ziemia
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commented Jan 9, 2019

The game starts with a black screen.
Sets:

dxgi.customDeviceId = 10de
dxgi.customVendorId = 1c06

Allows to start the game.

Software information
Need For Speed 2015 - Origin version
https://www.ea.com/games/need-for-speed/need-for-speed-2015

System information
GPU: GTX 960
Driver: 415.25
Wine version: 3.21-staging
DXVK version: 0.94

PS. FAudio solves all sound problems that I had in this game.

NFS16_d3d11.log
NFS16_dxgi.log

@massatt212

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commented Jan 9, 2019

good to know
just hope shader cashing stuttering gets better
Soon we will be able to Ditch Windows for Good

@Guy1524

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commented Jan 9, 2019

If you want no more shader 💸ing, use this fork: https://github.com/jomihaka/dxvk-poe-hack/releases

@massatt212

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commented Jan 9, 2019

Does that reduce or remove the stuttering ?

@Guy1524

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commented Jan 9, 2019

It should remove it.

@doitsujin doitsujin closed this in d12b2c6 Jan 10, 2019

@massatt212

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commented Jan 10, 2019

Can you try this work around on Dragon Ball FighterZ it alose loads with black screen and crash

@doitsujin

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commented Jan 10, 2019

How about trying it yourself if you have the game? The config options are documented on the wiki.

@massatt212

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commented Jan 10, 2019

DXVK_CONFIG_FILE=/home/steam/.steam/steam/steamapps/common/DRAGON BALL FighterZ/RED/Binaries/Win64/dxvk.conf %command%

Tried it game wont even try to boot, idk what im doing wrong but i always try and fail i think

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