Skip to content

@doitsujin doitsujin released this Jun 26, 2019 · 108 commits to master since this release

Bug fixes and Improvements

  • Fixed bug that would cause some Unreal Engine 4 games to show error messages upon exit (PR #1104)
  • Fixed regression which would break texture loading in World of Warships and potentially other games (#1096)
  • More minor CPU overhead optimizations
  • Implemented timestamp disjoint queries properly to make measuring time on the GPU more robust.
  • Improved memory allocation behaviour under memory pressure. This may in some situations improve performance on lower-end Nvidia GPUs.
  • Improved staging buffer allocation behaviour to limit the amount of memory that is permanently reserved for resource uploads.
Assets 3
You can’t perform that action at this time.