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Merge pull request #11567 from AdmiralCurtiss/create-full-path-behavi…
…or-change

Common/FileUtil: Revert behavior of CreateFullPath().
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AdmiralCurtiss committed Feb 15, 2023
2 parents 661b74f + c36994a commit 089eab9
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Showing 3 changed files with 53 additions and 5 deletions.
@@ -209,13 +209,12 @@ bool CreateDir(const std::string& path)
return success;
}

// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath)
bool CreateFullPath(std::string_view fullPath)
{
DEBUG_LOG_FMT(COMMON, "{}: path {}", __func__, fullPath);

std::error_code error;
auto native_path = StringToPath(fullPath);
auto native_path = StringToPath(fullPath).parent_path();
bool success = fs::create_directories(native_path, error);
// If the path was not created, check if it was a pre-existing directory
if (!success && fs::is_directory(native_path))
@@ -143,8 +143,10 @@ u64 GetSize(FILE* f);
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& filename);

// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath);
// Creates the full path to the file given in fullPath.
// That is, for path '/a/b/c.bin', creates folders '/a' and '/a/b'.
// Returns true if creation is successful or if the path already exists.
bool CreateFullPath(std::string_view fullPath);

enum class IfAbsentBehavior
{
@@ -100,3 +100,50 @@ TEST_F(FileUtilTest, DeleteDir)
DeleteDirShouldReturnTrueForInvalidPath(m_invalid_path, behavior);
}
}

TEST_F(FileUtilTest, CreateFullPath)
{
ASSERT_TRUE(!m_directory_path.ends_with('/'));
File::CreateDir(m_directory_path);

// should try to create the directory at m_directory_path, which already exists
EXPECT_TRUE(File::IsDirectory(m_directory_path));
EXPECT_TRUE(File::CreateFullPath(m_directory_path + "/"));

// should create the directory (one level)
std::string p1 = m_directory_path + "/p1";
EXPECT_TRUE(!File::Exists(p1));
EXPECT_TRUE(File::CreateFullPath(p1 + "/"));
EXPECT_TRUE(File::IsDirectory(p1));

// should create the directories (multiple levels)
std::string p2 = m_directory_path + "/p2";
std::string p2a = m_directory_path + "/p2/a";
std::string p2b = m_directory_path + "/p2/a/b";
std::string p2c = m_directory_path + "/p2/a/b/c";
EXPECT_TRUE(!File::Exists(p2));
EXPECT_TRUE(!File::Exists(p2a));
EXPECT_TRUE(!File::Exists(p2b));
EXPECT_TRUE(!File::Exists(p2c));
EXPECT_TRUE(File::CreateFullPath(p2c + "/"));
EXPECT_TRUE(File::IsDirectory(p2));
EXPECT_TRUE(File::IsDirectory(p2a));
EXPECT_TRUE(File::IsDirectory(p2b));
EXPECT_TRUE(File::IsDirectory(p2c));

// if the given path ends in a file, the file should be ignored
std::string p3 = m_directory_path + "/p3";
std::string p3file = m_directory_path + "/p3/test.bin";
EXPECT_TRUE(!File::Exists(p3));
EXPECT_TRUE(!File::Exists(p3file));
EXPECT_TRUE(File::CreateFullPath(p3file));
EXPECT_TRUE(File::IsDirectory(p3));
EXPECT_TRUE(!File::Exists(p3file));

// if we try to create a directory where a file already exists, we expect it to fail and leave the
// file alone
EXPECT_TRUE(File::CreateEmptyFile(p3file));
EXPECT_TRUE(File::IsFile(p3file));
EXPECT_FALSE(File::CreateFullPath(p3file + "/"));
EXPECT_TRUE(File::IsFile(p3file));
}

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