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Sync gameini ratings from the wiki. Fixes issue 6477.
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delroth committed Aug 11, 2013
1 parent b821bf9 commit 0ecc498
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Showing 501 changed files with 547 additions and 500 deletions.
2 changes: 1 addition & 1 deletion Data/User/GameConfig/D43E01.ini
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[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/D43P01.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
Issues="Dolphin doesn't support soft reset"
EmulationIssues =

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2 changes: 1 addition & 1 deletion Data/User/GameConfig/DTLX01.ini
Expand Up @@ -7,7 +7,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 3

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2BE5G.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2GJB2.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2ME01.ini
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[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2MP01.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2RE52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G2TE52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3EE51.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested)

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3FE69.ini
Expand Up @@ -7,7 +7,7 @@ BlockMerging = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3FF69.ini
Expand Up @@ -7,7 +7,7 @@ BlockMerging = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3FP69.ini
Expand Up @@ -7,7 +7,7 @@ BlockMerging = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3JEAF.ini
Expand Up @@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Stuck at memcard check
EmulationStateId = 1
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3LE8P.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3QEA4.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3RD52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3RE52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3RF52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3RP52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3SE41.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3VE69.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3XE52.ini
Expand Up @@ -6,7 +6,7 @@ MMU = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G3XP52.ini
Expand Up @@ -6,7 +6,7 @@ MMU = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4AEE9.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
# !!!WARNING!!!
# Time Does NOT flow with current Release.
# !!!WARNING!!!
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4GEE9.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4QE01.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4QP01.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues = Needs TLB Hack

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4SE01.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4SP01.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G4ZE69.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack=1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
Issues="Go to menu and select options, then hangs"

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G63E41.ini
Expand Up @@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 1
EmulationStateId = 3

[OnLoad]
# Add memory patches to be loaded once on boot here.
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G63P41.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack=1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
Issues="Needs Projection Hack R844 and Copy EFB to GL texture"

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G6FE69.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues = Sound missing in menus game can crash randomly

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G6QE08.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G6TE5G.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G6TP5G.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G8FE8P.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G8SJAF.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
Expand Down
2 changes: 1 addition & 1 deletion Data/User/GameConfig/G9BEE9.ini
Expand Up @@ -5,7 +5,7 @@

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.
Expand Down
2 changes: 1 addition & 1 deletion Data/User/GameConfig/G9TD52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G9TE52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G9TF52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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2 changes: 1 addition & 1 deletion Data/User/GameConfig/G9TI52.ini
Expand Up @@ -6,7 +6,7 @@ TLBHack = 1

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =

[OnLoad]
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