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Merge branch 'pulseaudio-simple'
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jordan-woyak committed Jan 14, 2013
2 parents 47792b0 + 202c005 commit 13469f2
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Showing 4 changed files with 51 additions and 264 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
Expand Up @@ -289,7 +289,7 @@ else()
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)

check_lib(PULSEAUDIO libpulse QUIET)
check_lib(PULSEAUDIO libpulse-simple QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
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287 changes: 40 additions & 247 deletions Source/Core/AudioCommon/Src/PulseAudioStream.cpp
Expand Up @@ -22,31 +22,31 @@

#include "PulseAudioStream.h"

#define BUFFER_SIZE 4096
#define BUFFER_SIZE_BYTES (BUFFER_SIZE * 4)

PulseAudio::PulseAudio(CMixer *mixer)
: SoundStream(mixer), thread_running(false), mainloop(NULL)
, context(NULL), stream(NULL), iVolume(100)
namespace
{
mix_buffer = new u8[BUFFER_SIZE_BYTES];
const size_t BUFFER_SAMPLES = 512;
const size_t CHANNEL_COUNT = 2;
const size_t BUFFER_SIZE = BUFFER_SAMPLES * CHANNEL_COUNT;
}

PulseAudio::~PulseAudio()
{
delete [] mix_buffer;
}
PulseAudio::PulseAudio(CMixer *mixer)
: SoundStream(mixer)
, mix_buffer(BUFFER_SIZE)
, thread()
, run_thread()
, pa()
{}

bool PulseAudio::Start()
{
thread_running = true;
run_thread = true;
thread = std::thread(std::mem_fun(&PulseAudio::SoundLoop), this);
return true;
}

void PulseAudio::Stop()
{
thread_running = false;
run_thread = false;
thread.join();
}

Expand All @@ -60,260 +60,53 @@ void PulseAudio::SoundLoop()
{
Common::SetCurrentThreadName("Audio thread - pulse");

thread_running = PulseInit();

while (thread_running)
{
int frames_to_deliver = 512;
m_mixer->Mix((short *)mix_buffer, frames_to_deliver);
if (!Write(mix_buffer, frames_to_deliver * 4))
ERROR_LOG(AUDIO, "PulseAudio failure writing data");
}
PulseShutdown();
}

bool PulseAudio::PulseInit()
{
// The Sample format to use
const pa_sample_spec ss =
{
PA_SAMPLE_S16LE,
m_mixer->GetSampleRate(),
2
};

mainloop = pa_threaded_mainloop_new();

context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "dolphin-emu");
pa_context_set_state_callback(context, ContextStateCB, this);

if (pa_context_connect(context, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0)
if (PulseInit())
{
ERROR_LOG(AUDIO, "PulseAudio failed to connect context: %s",
pa_strerror(pa_context_errno(context)));
return false;
}

pa_threaded_mainloop_lock(mainloop);
pa_threaded_mainloop_start(mainloop);

for (;;)
{
pa_context_state_t state;

state = pa_context_get_state(context);

if (state == PA_CONTEXT_READY)
break;

if (!PA_CONTEXT_IS_GOOD(state))
while (run_thread)
{
ERROR_LOG(AUDIO, "PulseAudio context state failure: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
m_mixer->Mix(&mix_buffer[0], mix_buffer.size() / CHANNEL_COUNT);
Write(&mix_buffer[0], mix_buffer.size() * sizeof(s16));
}

// Wait until the context is ready
pa_threaded_mainloop_wait(mainloop);
PulseShutdown();
}

if (!(stream = pa_stream_new(context, "emulator", &ss, NULL)))
{
ERROR_LOG(AUDIO, "PulseAudio failed to create playback stream: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
}

// Set callbacks for the playback stream
pa_stream_set_state_callback(stream, StreamStateCB, this);
pa_stream_set_write_callback(stream, StreamWriteCB, this);

if (pa_stream_connect_playback(stream, NULL, NULL, PA_STREAM_NOFLAGS, NULL, NULL) < 0)
{
ERROR_LOG(AUDIO, "PulseAudio failed to connect playback stream: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
}

for (;;)
{
pa_stream_state_t state;

state = pa_stream_get_state(stream);

if (state == PA_STREAM_READY)
break;

if (!PA_STREAM_IS_GOOD(state))
{
ERROR_LOG(AUDIO, "PulseAudio stream state failure: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
}

// Wait until the stream is ready
pa_threaded_mainloop_wait(mainloop);
}

pa_threaded_mainloop_unlock(mainloop);

SetVolume(iVolume);

NOTICE_LOG(AUDIO, "Pulse successfully initialized.");
return true;
}

void PulseAudio::PulseShutdown()
bool PulseAudio::PulseInit()
{
if (mainloop)
pa_threaded_mainloop_stop(mainloop);
pa_sample_spec ss = {};
ss.format = PA_SAMPLE_S16LE;
ss.channels = 2;
ss.rate = m_mixer->GetSampleRate();

if (stream)
pa_stream_unref(stream);
int error;
pa = pa_simple_new(nullptr, "dolphin-emu", PA_STREAM_PLAYBACK,
nullptr, "audio", &ss, nullptr, nullptr, &error);

if (context)
if (!pa)
{
pa_context_disconnect(context);
pa_context_unref(context);
}

if (mainloop)
pa_threaded_mainloop_free(mainloop);
}

void PulseAudio::SignalMainLoop()
{
pa_threaded_mainloop_signal(mainloop, 0);
}

void PulseAudio::ContextStateCB(pa_context *c, void *userdata)
{
switch (pa_context_get_state(c))
{
case PA_CONTEXT_READY:
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
((PulseAudio *)userdata)->SignalMainLoop();
break;

default:
break;
ERROR_LOG(AUDIO, "PulseAudio failed to initialize: %s",
pa_strerror(error));
return false;
}
}

void PulseAudio::StreamStateCB(pa_stream *s, void * userdata)
{
switch (pa_stream_get_state(s))
else
{
case PA_STREAM_READY:
case PA_STREAM_TERMINATED:
case PA_STREAM_FAILED:
((PulseAudio *)userdata)->SignalMainLoop();
break;

default:
break;
NOTICE_LOG(AUDIO, "Pulse successfully initialized.");
return true;
}
}

void PulseAudio::StreamWriteCB(pa_stream *s, size_t length, void *userdata)
{
((PulseAudio *)userdata)->SignalMainLoop();
}

static bool StateIsGood(pa_context *context, pa_stream *stream)
void PulseAudio::PulseShutdown()
{
if (!context || !PA_CONTEXT_IS_GOOD(pa_context_get_state(context)) ||
!stream || !PA_STREAM_IS_GOOD(pa_stream_get_state(stream)))
{
if ((context && pa_context_get_state(context) == PA_CONTEXT_FAILED) ||
(stream && pa_stream_get_state(stream) == PA_STREAM_FAILED))
{
ERROR_LOG(AUDIO, "PulseAudio state failure: %s",
pa_strerror(pa_context_errno(context)));
}
else
{
ERROR_LOG(AUDIO, "PulseAudio state failure: %s",
pa_strerror(PA_ERR_BADSTATE));
}
return false;
}
return true;
pa_simple_free(pa);
}

bool PulseAudio::Write(const void *data, size_t length)
void PulseAudio::Write(const void *data, size_t length)
{
if (!data || length == 0 || !stream)
return false;

pa_threaded_mainloop_lock(mainloop);

if (!StateIsGood(context, stream))
int error;
if (pa_simple_write(pa, data, length, &error) < 0)
{
pa_threaded_mainloop_unlock(mainloop);
return false;
ERROR_LOG(AUDIO, "PulseAudio failed to write data: %s",
pa_strerror(error));
}

while (length > 0)
{
size_t l;
int r;

while (!(l = pa_stream_writable_size(stream)))
{
pa_threaded_mainloop_wait(mainloop);
if (!StateIsGood(context, stream))
{
pa_threaded_mainloop_unlock(mainloop);
return false;
}
}

if (l == (size_t)-1)
{
ERROR_LOG(AUDIO, "PulseAudio invalid stream: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
}

if (l > length)
l = length;

r = pa_stream_write(stream, data, l, NULL, 0LL, PA_SEEK_RELATIVE);
if (r < 0)
{
ERROR_LOG(AUDIO, "PulseAudio error writing to stream: %s",
pa_strerror(pa_context_errno(context)));
pa_threaded_mainloop_unlock(mainloop);
return false;
}

data = (const uint8_t*) data + l;
length -= l;
}

pa_threaded_mainloop_unlock(mainloop);
return true;
}

void PulseAudio::SetVolume(int volume)
{
iVolume = volume;

if (!stream)
return;

pa_cvolume cvolume;
const pa_channel_map *channels = pa_stream_get_channel_map(stream);
pa_cvolume_set(&cvolume, channels->channels,
iVolume * (PA_VOLUME_NORM - PA_VOLUME_MUTED) / 100);

pa_context_set_sink_input_volume(context, pa_stream_get_index(stream),
&cvolume, NULL, this);
}
23 changes: 9 additions & 14 deletions Source/Core/AudioCommon/Src/PulseAudioStream.h
Expand Up @@ -19,24 +19,25 @@
#define _PULSE_AUDIO_STREAM_H

#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
#include <pulse/pulseaudio.h>
#include <pulse/simple.h>
#include <pulse/error.h>
#endif

#include "Common.h"
#include "SoundStream.h"

#include "Thread.h"

#include <vector>

class PulseAudio : public SoundStream
{
#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
public:
PulseAudio(CMixer *mixer);
virtual ~PulseAudio();

virtual bool Start();
virtual void Stop();
virtual void SetVolume(int volume);

static bool isValid() {return true;}

Expand All @@ -46,22 +47,16 @@ class PulseAudio : public SoundStream

private:
virtual void SoundLoop();

bool PulseInit();
void PulseShutdown();
bool Write(const void *data, size_t bytes);
void SignalMainLoop();
static void ContextStateCB(pa_context *c, void *userdata);
static void StreamStateCB(pa_stream *s, void * userdata);
static void StreamWriteCB(pa_stream *s, size_t length, void *userdata);
void Write(const void *data, size_t bytes);

u8 *mix_buffer;
std::vector<s16> mix_buffer;
std::thread thread;
volatile bool thread_running;
volatile bool run_thread;

pa_threaded_mainloop *mainloop;
pa_context *context;
pa_stream *stream;
int iVolume;
pa_simple* pa;
#else
public:
PulseAudio(CMixer *mixer) : SoundStream(mixer) {}
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