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Merge pull request #10804 from iwubcode/graphics-mod-input-output-str…
…ucts VideoCommon: add structures to graphics mods internal API
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,29 @@ | ||
| // Copyright 2022 Dolphin Emulator Project | ||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||
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| #pragma once | ||
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| #include "Common/CommonTypes.h" | ||
| #include "Common/Matrix.h" | ||
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| namespace GraphicsModActionData | ||
| { | ||
| struct DrawStarted | ||
| { | ||
| bool* skip; | ||
| }; | ||
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| struct EFB | ||
| { | ||
| u32 texture_width; | ||
| u32 texture_height; | ||
| bool* skip; | ||
| u32* scaled_width; | ||
| u32* scaled_height; | ||
| }; | ||
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| struct Projection | ||
| { | ||
| Common::Matrix44* matrix; | ||
| }; | ||
| } // namespace GraphicsModActionData |
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