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Merge pull request #815 from lioncash/include
OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp
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lioncash committed Aug 15, 2014
2 parents 4c406cc + f11e587 commit 1c06884
Showing 1 changed file with 0 additions and 5 deletions.
5 changes: 0 additions & 5 deletions Source/Core/VideoBackends/OGL/main.cpp
Expand Up @@ -78,11 +78,6 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoState.h"


#ifdef _WIN32
#include "Common/IniFile.h"
#endif

namespace OGL
{

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