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GameFile: Remove unused variable within GetUniqueIdentifier()

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lioncash committed Jun 19, 2018
1 parent 18c3e03 commit 1e4f3607c37902f055892b021d609aaa200d25f0
Showing with 0 additions and 1 deletion.
  1. +0 −1 Source/Core/UICommon/GameFile.cpp
@@ -315,7 +315,6 @@ std::vector<DiscIO::Language> GameFile::GetLanguages() const
std::string GameFile::GetUniqueIdentifier() const
{
const DiscIO::Language lang = DiscIO::Language::English;
std::vector<std::string> info;
if (!GetGameID().empty())
info.push_back(GetGameID());

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