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Merge pull request #7288 from zackhow/wiisettings

Android: Fix emulated wiimotes via controller
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delroth committed Jul 30, 2018
2 parents a35f5e6 + 38c8d97 commit 22108bbae77e28956b40862af72d4212da82c1e0
@@ -18,14 +18,14 @@
GCPAD_2("gcpad", 1),
GCPAD_3("gcpad", 2),
GCPAD_4("gcpad", 3),
WIIMOTE_1("wiimote", 1),
WIIMOTE_2("wiimote", 2),
WIIMOTE_3("wiimote", 3),
WIIMOTE_4("wiimote", 4),
WIIMOTE_EXTENSION_1("wiimote_extension", 1),
WIIMOTE_EXTENSION_2("wiimote_extension", 2),
WIIMOTE_EXTENSION_3("wiimote_extension", 3),
WIIMOTE_EXTENSION_4("wiimote_extension", 4);
WIIMOTE_1("wiimote", 4),
WIIMOTE_2("wiimote", 5),
WIIMOTE_3("wiimote", 6),
WIIMOTE_4("wiimote", 7),
WIIMOTE_EXTENSION_1("wiimote_extension", 4),
WIIMOTE_EXTENSION_2("wiimote_extension", 5),
WIIMOTE_EXTENSION_3("wiimote_extension", 6),
WIIMOTE_EXTENSION_4("wiimote_extension", 7);
private String tag;
private int subType = -1;
@@ -329,11 +329,11 @@ private void addWiimoteSettings(ArrayList<SettingsItem> sl)
{
if (!mSettings.get(SettingsFile.SETTINGS_WIIMOTE).isEmpty())
{
for (int i = 1; i <= 4; i++)
for (int i = 0; i < 4; i++)
{
// TODO This wiimote_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order.
Setting wiimoteSetting = mSettings.get(SettingsFile.SETTINGS_WIIMOTE).get(SettingsFile.SECTION_WIIMOTE + i).getSetting(SettingsFile.KEY_WIIMOTE_TYPE);
sl.add(new SingleChoiceSetting(SettingsFile.KEY_WIIMOTE_TYPE, SettingsFile.SECTION_WIIMOTE + i, SettingsFile.SETTINGS_WIIMOTE, R.string.wiimote_0 + i - 1, 0, R.array.wiimoteTypeEntries, R.array.wiimoteTypeValues, 0, wiimoteSetting, MenuTag.getWiimoteMenuTag(i)));
sl.add(new SingleChoiceSetting(SettingsFile.KEY_WIIMOTE_TYPE, SettingsFile.SECTION_WIIMOTE + i, SettingsFile.SETTINGS_WIIMOTE, R.string.wiimote_4 + i, 0, R.array.wiimoteTypeEntries, R.array.wiimoteTypeValues, 0, wiimoteSetting, MenuTag.getWiimoteMenuTag(i+4)));
}
}
}
@@ -23,11 +23,12 @@
<string name="analog_threshold">Analog Threshold (Low value = High sensitivity)</string>
<!-- WARNING Do not move these controller entries AT ALL COSTS! They are indexed with ints, and an assumption
is made that they are placed together so that we can access them sequentially in a loop. -->
<string name="wiimote_0">Wii Remote 1</string>
<string name="wiimote_1">Wii Remote 2</string>
<string name="wiimote_2">Wii Remote 3</string>
<string name="wiimote_3">Wii Remote 4</string>
is made that they are placed together so that we can access them sequentially in a loop.
Wiimotes start at 4 since they are mapped to padID's 4-7 in the native code.-->
<string name="wiimote_4">Wii Remote 1</string>
<string name="wiimote_5">Wii Remote 2</string>
<string name="wiimote_6">Wii Remote 3</string>
<string name="wiimote_7">Wii Remote 4</string>
<!-- END WARNING -->
<string name="wiimote_extensions">Extension</string>

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