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Merge pull request #10781 from tellowkrinkle/UberVertexLoader
VideoCommon: Add dynamic vertex loader for ubershaders to reduce pipeline count
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This dev update broke save state loading for me; reverting to 5.0-17392 restored functionality.
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Breaking save states from older versions is intentional. Do newly made save states load properly?
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newly made save states do load properly, yes. If it's intentional, was there a note I missed that it would break loading older states? I ask because I've only been on the development build for a few weeks, but in that span this is the first time an update has disabled loading save states from a prior build--that I've noticed, anyway.
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It's normal for builds that change logic to cause savestates to only work in older builds. It should tell you what version of Dolphin you need to use in order to load the savestate if you use it in a build that breaks compatibility.