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VideoBackends/Null: Apply final to classes where applicable

These aren't intended to be further specialized, so we can make this
obvious with final.
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lioncash committed Jul 27, 2019
1 parent 86000fc commit 23c5b362a57d52adb094227ff5b456469ebd36ad
@@ -8,7 +8,7 @@

namespace Null
{
class PerfQuery : public PerfQueryBase
class PerfQuery final : public PerfQueryBase
{
public:
void EnableQuery(PerfQueryGroup type) override {}
@@ -8,7 +8,7 @@

namespace Null
{
class Renderer : public ::Renderer
class Renderer final : public ::Renderer
{
public:
Renderer();
@@ -8,7 +8,7 @@

namespace Null
{
class TextureCache : public TextureCacheBase
class TextureCache final : public TextureCacheBase
{
protected:
void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
@@ -8,7 +8,7 @@

namespace Null
{
class VertexManager : public VertexManagerBase
class VertexManager final : public VertexManagerBase
{
public:
VertexManager();
@@ -8,7 +8,7 @@

namespace Null
{
class VideoBackend : public VideoBackendBase
class VideoBackend final : public VideoBackendBase
{
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;

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