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Merge pull request #9157 from jordan-woyak/wm-emu-tilt-wrap-around
WiimoteEmu: Allow tilt to wrap around and simulate full 360 degree rotations.
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leoetlino committed Dec 15, 2020
2 parents 2feb5f2 + 4bb0a88 commit 2615da8
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Showing 2 changed files with 23 additions and 3 deletions.
@@ -120,9 +120,19 @@ void EmulateTilt(RotationalState* state, ControllerEmu::Tilt* const tilt_group,
const ControlState roll = target.x * MathUtil::PI;
const ControlState pitch = target.y * MathUtil::PI;

const auto target_angle = Common::Vec3(pitch, -roll, 0);

// For each axis, wrap around current angle if target is farther than 180 degrees.
for (std::size_t i = 0; i != target_angle.data.size(); ++i)
{
auto& angle = state->angle.data[i];
if (std::abs(angle - target_angle.data[i]) > float(MathUtil::PI))
angle -= std::copysign(MathUtil::TAU, angle);
}

const auto max_accel = std::pow(tilt_group->GetMaxRotationalVelocity(), 2) / MathUtil::TAU;

ApproachAngleWithAccel(state, Common::Vec3(pitch, -roll, 0), max_accel, time_elapsed);
ApproachAngleWithAccel(state, target_angle, max_accel, time_elapsed);
}

void EmulateSwing(MotionState* state, ControllerEmu::Force* swing_group, float time_elapsed)
@@ -415,8 +415,18 @@ void TiltIndicator::Draw()
{
WiimoteEmu::EmulateTilt(&m_motion_state, &m_group, 1.f / INDICATOR_UPDATE_FREQ);

const auto adj_coord =
Common::DVec2{-m_motion_state.angle.y, m_motion_state.angle.x} / MathUtil::PI;
auto adj_coord = Common::DVec2{-m_motion_state.angle.y, m_motion_state.angle.x} / MathUtil::PI;

// Angle values after dividing by pi.
constexpr auto norm_180_deg = 1;
constexpr auto norm_360_deg = 2;

// Angle may extend beyond 180 degrees when wrapping around.
// Apply modulo to draw within the indicator.
// Scale down the value a bit so +1 does not become -1.
adj_coord *= 0.9999f;
adj_coord.x = std::fmod(adj_coord.x + norm_360_deg + norm_180_deg, norm_360_deg) - norm_180_deg;
adj_coord.y = std::fmod(adj_coord.y + norm_360_deg + norm_180_deg, norm_360_deg) - norm_180_deg;

DrawReshapableInput(m_group, TILT_GATE_COLOR,
(adj_coord.x || adj_coord.y) ? std::make_optional(adj_coord) : std::nullopt);

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