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DolphinQt: Don't call "frame advance" "frame skip"

Just to avoid confusion.
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JosJuice committed Aug 9, 2018
1 parent 2ee8a61 commit 2a2a2cfc5e23a4ba2df8480a8a1f1dc8262c955f
Showing with 5 additions and 5 deletions.
  1. +5 −5 Source/Core/DolphinQt/HotkeyScheduler.cpp
@@ -63,9 +63,9 @@ static bool IsHotkey(int id, bool held = false)
return HotkeyManagerEmu::IsPressed(id, held);
}
static void HandleFrameskipHotkeys()
static void HandleFrameStepHotkeys()
{
constexpr int MAX_FRAME_SKIP_DELAY = 60;
constexpr int MAX_FRAME_STEP_DELAY = 60;
constexpr int FRAME_STEP_DELAY = 30;
static int frame_step_count = 0;
@@ -75,7 +75,7 @@ static void HandleFrameskipHotkeys()
if (IsHotkey(HK_FRAME_ADVANCE_INCREASE_SPEED))
{
frame_step_delay = std::min(frame_step_delay + 1, MAX_FRAME_SKIP_DELAY);
frame_step_delay = std::min(frame_step_delay + 1, MAX_FRAME_STEP_DELAY);
return;
}
@@ -181,8 +181,8 @@ void HotkeyScheduler::Run()
if (IsHotkey(HK_RESET))
emit ResetHotkey();
// Frameskipping
HandleFrameskipHotkeys();
// Frame advance
HandleFrameStepHotkeys();
// Screenshot
if (IsHotkey(HK_SCREENSHOT))

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