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Merge pull request #397 from Linktothepast/gameini_updates
Gameini updates.
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neobrain committed May 31, 2014
2 parents 8fae3d9 + 4fa0cf0 commit 31eedb2
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Showing 122 changed files with 3,119 additions and 37 deletions.
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FA8E01.ini
@@ -0,0 +1,33 @@
# FA8E01 - Kirby's Adventure

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FA8F01.ini
@@ -0,0 +1,33 @@
# FA8F01 - Kirby's Adventure

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FA8P01.ini
@@ -0,0 +1,33 @@
# FA8P01 - Kirby's Adventure

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FA9E01.ini
@@ -0,0 +1,33 @@
# FA9E01 - Zelda II: The Adventure of Link

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FA9P01.ini
@@ -0,0 +1,33 @@
# FA9P01 - Zelda II: The Adventure of Link

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAAE01.ini
@@ -0,0 +1,29 @@
# FAAE01 - Donkey Kong

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAAP01.ini
@@ -0,0 +1,29 @@
# FAAP01 - Donkey Kong

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAGE01.ini
@@ -0,0 +1,29 @@
# FAGE01 - Super Mario Bros.

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAGP01.ini
@@ -0,0 +1,29 @@
# FAGP01 - Super Mario Bros.

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 512
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAKE01.ini
@@ -0,0 +1,29 @@
# FAKE01 - The Legend of Zelda

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
29 changes: 29 additions & 0 deletions Data/Sys/GameSettings/FAKP01.ini
@@ -0,0 +1,29 @@
# FAKP01 - The Legend of Zelda

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False
33 changes: 33 additions & 0 deletions Data/Sys/GameSettings/FAXE01.ini
@@ -0,0 +1,33 @@
# FAXE01 - Pac-Man

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Texture filtering will cause glitches.
EmulationStateId = 4

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

[Video_Enhancements]
MaxAnisotropy = 0
ForceFiltering = False

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