Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Browse files
Browse the repository at this point in the history
Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's …
…Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese). Fixes issue 6504. Fixes issue 6505.
- Loading branch information
kostamarino@hotmail.com
committed
Aug 19, 2013
1 parent
ba3d331
commit 3a7802e
Showing
7 changed files
with
140 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| # GCEE41 - Tom Clancy's Splinter Cell | ||
| [Core] | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = Needs real xfb for the videos to display. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Video_Settings] | ||
| UseXFB = True | ||
| UseRealXFB = True | ||
| [Gecko] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| # GCEP41 - Tom Clancy's Splinter Cell | ||
| [Core] | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = Needs real xfb for the videos to display. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Video_Settings] | ||
| UseXFB = True | ||
| UseRealXFB = True | ||
| [Gecko] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,16 @@ | ||
| # GCJE41 - Tom Clancy's Splinter Cell Chaos Theory | ||
| [Core] | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| EmulationStateId = 3 | ||
| EmulationIssues = | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
|
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,16 @@ | ||
| # GCJP41 - Tom Clancy's Splinter Cell Chaos Theory | ||
| [Core] | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| EmulationStateId = 3 | ||
| EmulationIssues = | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
|
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,37 @@ | ||
| # GMSJ01 - Super Mario Sunshine | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = needs EFB to Ram | ||
|
|
||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| PerformanceQueriesEnable = True | ||
|
|
||
| [Video_Settings] | ||
| wideScreenHack = False | ||
| UseNativeMips = True | ||
| AspectRatio = 0 | ||
|
|
||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True | ||
|
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -29,6 +29,5 @@ PH_ZFar = | |
| [Video_Settings] | ||
| UseXFB = True | ||
| UseRealXFB = True | ||
|
|
||
| SafeTextureCacheColorSamples = 512 | ||
|
|
||
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,33 @@ | ||
| # GWYX41 - Tom Clancy's Splinter Cell Double Agent | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack = 1 | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 3 | ||
| EmulationIssues = Requires MMUSH and ATC. Videos require real XFB. | ||
|
|
||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
|
|
||
| [Video_Settings] | ||
| UseXFB = True | ||
| UseRealXFB = True | ||
| SafeTextureCacheColorSamples = 512 | ||
|
|