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Merge pull request #5748 from nitrousox1de/hide-mouse-delay-fullscreen
Hide mouse delay fullscreen
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leoetlino committed Aug 11, 2017
2 parents 5477830 + d38987e commit 438610a
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Showing 6 changed files with 50 additions and 2 deletions.
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.

#include <QKeyEvent>
#include <QTimer>

#include "DolphinQt2/Host.h"
#include "DolphinQt2/RenderWidget.h"
@@ -18,16 +19,28 @@ RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)
connect(this, &RenderWidget::HandleChanged, Host::GetInstance(), &Host::SetRenderHandle);
emit HandleChanged((void*)winId());

m_mouse_timer = new QTimer(this);
connect(m_mouse_timer, &QTimer::timeout, this, &RenderWidget::HandleCursorTimer);
m_mouse_timer->setSingleShot(true);
setMouseTracking(true);

connect(&Settings::Instance(), &Settings::HideCursorChanged, this,
&RenderWidget::OnHideCursorChanged);
OnHideCursorChanged();
m_mouse_timer->start(MOUSE_HIDE_DELAY);
}

void RenderWidget::OnHideCursorChanged()
{
setCursor(Settings::Instance().GetHideCursor() ? Qt::BlankCursor : Qt::ArrowCursor);
}

void RenderWidget::HandleCursorTimer()
{
if (isActiveWindow())
setCursor(Qt::BlankCursor);
}

bool RenderWidget::event(QEvent* event)
{
switch (event->type())
@@ -39,6 +52,14 @@ bool RenderWidget::event(QEvent* event)
emit EscapePressed();
break;
}
case QEvent::MouseMove:
case QEvent::MouseButtonPress:
if (!Settings::Instance().GetHideCursor() && isActiveWindow())
{
setCursor(Qt::ArrowCursor);
m_mouse_timer->start(MOUSE_HIDE_DELAY);
}
break;
case QEvent::WinIdChange:
emit HandleChanged((void*)winId());
break;
@@ -7,6 +7,8 @@
#include <QEvent>
#include <QWidget>

class QTimer;

class RenderWidget final : public QWidget
{
Q_OBJECT
@@ -23,5 +25,9 @@ class RenderWidget final : public QWidget
void StateChanged(bool fullscreen);

private:
void HandleCursorTimer();
void OnHideCursorChanged();

static constexpr int MOUSE_HIDE_DELAY = 3000;
QTimer* m_mouse_timer;
};
@@ -92,7 +92,7 @@ void InterfacePane::CreateInGame()
m_checkbox_enable_osd = new QCheckBox(tr("Show On-Screen Messages"));
m_checkbox_show_active_title = new QCheckBox(tr("Show Active Title in Window Title"));
m_checkbox_pause_on_focus_lost = new QCheckBox(tr("Pause on Focus Loss"));
m_checkbox_hide_mouse = new QCheckBox(tr("Hide Mouse Cursor"));
m_checkbox_hide_mouse = new QCheckBox(tr("Always Hide Mouse Cursor"));

groupbox_layout->addWidget(m_checkbox_confirm_on_stop);
groupbox_layout->addWidget(m_checkbox_use_panic_handlers);
@@ -449,6 +449,10 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
Bind(wxEVT_TIMER, &CFrame::PollHotkeys, this, m_poll_hotkey_timer.GetId());
m_poll_hotkey_timer.Start(1000 / 60, wxTIMER_CONTINUOUS);

m_cursor_timer.SetOwner(this);
Bind(wxEVT_TIMER, &CFrame::HandleCursorTimer, this, m_cursor_timer.GetId());
m_cursor_timer.StartOnce(MOUSE_HIDE_DELAY);

// Shut down cleanly on SIGINT, SIGTERM (Unix) and on various signals on Windows
m_handle_signal_timer.SetOwner(this);
Bind(wxEVT_TIMER, &CFrame::HandleSignal, this, m_handle_signal_timer.GetId());
@@ -1138,6 +1142,13 @@ void CFrame::OnKeyDown(wxKeyEvent& event)

void CFrame::OnMouse(wxMouseEvent& event)
{
if (!SConfig::GetInstance().bHideCursor && main_frame->RendererHasFocus() &&
Core::GetState() == Core::State::Running)
{
m_render_parent->SetCursor(wxNullCursor);
m_cursor_timer.StartOnce(MOUSE_HIDE_DELAY);
}

// next handlers are all for FreeLook, so we don't need to check them if disabled
if (!g_Config.bFreeLook)
{
@@ -1713,6 +1724,13 @@ void CFrame::HandleFrameSkipHotkeys()
}
}

void CFrame::HandleCursorTimer(wxTimerEvent& event)
{
if (!SConfig::GetInstance().bHideCursor && main_frame->RendererHasFocus() &&
Core::GetState() == Core::State::Running)
m_render_parent->SetCursor(wxCURSOR_BLANK);
}

void CFrame::HandleSignal(wxTimerEvent& event)
{
if (!s_shutdown_signal_received.TestAndClear())
@@ -145,6 +145,7 @@ class CFrame : public CRenderFrame
ADD_PANE_CENTER
};

static constexpr int MOUSE_HIDE_DELAY = 3000;
GameListCtrl* m_game_list_ctrl = nullptr;
CConfigMain* m_main_config_dialog = nullptr;
wxPanel* m_panel = nullptr;
@@ -169,6 +170,7 @@ class CFrame : public CRenderFrame
int m_save_slot = 1;

wxTimer m_poll_hotkey_timer;
wxTimer m_cursor_timer;
wxTimer m_handle_signal_timer;

wxMenuBar* m_menubar_shadow = nullptr;
@@ -361,6 +363,7 @@ class CFrame : public CRenderFrame

void PollHotkeys(wxTimerEvent&);
void ParseHotkeys();
void HandleCursorTimer(wxTimerEvent&);
void HandleSignal(wxTimerEvent&);

bool InitControllers();
@@ -458,7 +458,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
szr_other->Add(CreateCheckBoxRefBool(page_general, _("Keep Window on Top"),
wxGetTranslation(keep_window_on_top_desc),
SConfig::GetInstance().bKeepWindowOnTop));
szr_other->Add(CreateCheckBoxRefBool(page_general, _("Hide Mouse Cursor"),
szr_other->Add(CreateCheckBoxRefBool(page_general, _("Always Hide Mouse Cursor"),
wxGetTranslation(hide_mouse_cursor_desc),
SConfig::GetInstance().bHideCursor));
szr_other->Add(render_to_main_checkbox =

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