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Fix some strings for translation and update the pot file to include
those strings once again.
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glennricster committed Mar 29, 2013
1 parent c743e75 commit 485bd70
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Showing 27 changed files with 11,897 additions and 10,180 deletions.
890 changes: 480 additions & 410 deletions Languages/po/ar.po

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891 changes: 481 additions & 410 deletions Languages/po/ca.po

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891 changes: 481 additions & 410 deletions Languages/po/cs.po

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873 changes: 467 additions & 406 deletions Languages/po/de.po

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856 changes: 462 additions & 394 deletions Languages/po/dolphin-emu.pot

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891 changes: 481 additions & 410 deletions Languages/po/el.po

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856 changes: 462 additions & 394 deletions Languages/po/en.po

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891 changes: 481 additions & 410 deletions Languages/po/es.po

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892 changes: 482 additions & 410 deletions Languages/po/fa.po

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893 changes: 482 additions & 411 deletions Languages/po/fr.po

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856 changes: 462 additions & 394 deletions Languages/po/he.po

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892 changes: 482 additions & 410 deletions Languages/po/hu.po

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873 changes: 467 additions & 406 deletions Languages/po/it.po

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893 changes: 482 additions & 411 deletions Languages/po/ja.po

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889 changes: 480 additions & 409 deletions Languages/po/ko.po

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888 changes: 479 additions & 409 deletions Languages/po/nb.po

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891 changes: 481 additions & 410 deletions Languages/po/nl.po

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890 changes: 480 additions & 410 deletions Languages/po/pl.po

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890 changes: 480 additions & 410 deletions Languages/po/pt.po

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891 changes: 481 additions & 410 deletions Languages/po/pt_BR.po

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873 changes: 467 additions & 406 deletions Languages/po/ru.po

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859 changes: 462 additions & 397 deletions Languages/po/sr.po

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891 changes: 481 additions & 410 deletions Languages/po/tr.po

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888 changes: 479 additions & 409 deletions Languages/po/zh_CN.po

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873 changes: 467 additions & 406 deletions Languages/po/zh_TW.po

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12 changes: 6 additions & 6 deletions Source/Core/DolphinWX/Src/ConfigMain.cpp
Expand Up @@ -59,12 +59,12 @@ struct CPUCore
const char *name;
};
const CPUCore CPUCores[] = {
{0, "Interpreter (VERY slow)"},
{0, wxTRANSLATE("Interpreter (VERY slow)")},
#ifdef _M_ARM
{3, "Arm JIT (experimental)"},
{3, wxTRANSLATE("Arm JIT (experimental)")},
#else
{1, "JIT Recompiler (recommended)"},
{2, "JITIL experimental recompiler"},
{1, wxTRANSLATE("JIT Recompiler (recommended)")},
{2, wxTRANSLATE("JITIL experimental recompiler")},
#endif
};

Expand Down Expand Up @@ -268,7 +268,7 @@ void CConfigMain::InitializeGUILists()

// Emulator Engine
for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
arrayStringFor_CPUEngine.Add(_(CPUCores[a].name));
arrayStringFor_CPUEngine.Add(wxGetTranslation(CPUCores[a].name));

// DSP Engine
arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
Expand Down Expand Up @@ -998,7 +998,7 @@ void CConfigMain::AddAudioBackends()
iter != backends.end(); ++iter)
{
BackendSelection->Append(StrToWxStr(*iter));
int num = BackendSelection->\
int num = BackendSelection->
FindString(StrToWxStr(SConfig::GetInstance().sBackend));
BackendSelection->SetSelection(num);
}
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4 changes: 2 additions & 2 deletions Source/Core/DolphinWX/Src/ISOProperties.cpp
Expand Up @@ -316,8 +316,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("Accurate VBeam emulation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
VBeam->SetToolTip(_("If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"));
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronise GPU thread"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SyncGPU->SetToolTip(_("Synchonises the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
Expand Down

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