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Merge pull request #12196 from LillyJadeKatrin/retroachievements-on-s…
…creen-images

RetroAchievements - On Screen Images
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AdmiralCurtiss committed Oct 19, 2023
2 parents c87b2e4 + db78437 commit 60e3b4c
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Showing 2 changed files with 72 additions and 21 deletions.
90 changes: 69 additions & 21 deletions Source/Core/Core/AchievementManager.cpp
Expand Up @@ -5,12 +5,15 @@

#include "Core/AchievementManager.h"

#include <memory>

#include <fmt/format.h>

#include <rcheevos/include/rc_api_info.h>
#include <rcheevos/include/rc_hash.h>

#include "Common/HttpRequest.h"
#include "Common/Image.h"
#include "Common/Logging/Log.h"
#include "Common/WorkQueueThread.h"
#include "Core/Config/AchievementSettings.h"
Expand All @@ -23,6 +26,8 @@

static constexpr bool hardcore_mode_enabled = false;

static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge);

AchievementManager* AchievementManager::GetInstance()
{
static AchievementManager s_instance;
Expand Down Expand Up @@ -190,27 +195,11 @@ void AchievementManager::LoadGameByFilenameAsync(const std::string& iso_path,
{
std::lock_guard lg{m_lock};
m_is_game_loaded = true;
m_framecount = 0;
LoadUnlockData([](ResponseType r_type) {});
ActivateDeactivateAchievements();
ActivateDeactivateLeaderboards();
ActivateDeactivateRichPresence();
PointSpread spread = TallyScore();
if (hardcore_mode_enabled)
{
OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points",
spread.hard_unlocks, spread.total_count, spread.hard_points,
spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::YELLOW);
OSD::AddMessage("Hardcore mode is ON", OSD::Duration::VERY_LONG, OSD::Color::YELLOW);
}
else
{
OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points",
spread.hard_unlocks + spread.soft_unlocks, spread.total_count,
spread.hard_points + spread.soft_points, spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::CYAN);
OSD::AddMessage("Hardcore mode is OFF", OSD::Duration::VERY_LONG, OSD::Color::CYAN);
}
}
FetchBadges();
// Reset this to zero so that RP immediately triggers on the first frame
Expand Down Expand Up @@ -552,6 +541,14 @@ void AchievementManager::DoFrame()
{
if (!m_is_game_loaded)
return;
if (m_framecount == 0x200)
{
DisplayWelcomeMessage();
}
if (m_framecount <= 0x200)
{
m_framecount++;
}
Core::RunAsCPUThread([&] {
rc_runtime_do_frame(
&m_runtime,
Expand Down Expand Up @@ -1184,6 +1181,33 @@ AchievementManager::PingRichPresence(const RichPresence& rich_presence)
return r_type;
}

void AchievementManager::DisplayWelcomeMessage()
{
std::lock_guard lg{m_lock};
PointSpread spread = TallyScore();
if (hardcore_mode_enabled)
{
OSD::AddMessage(
fmt::format("You have {}/{} achievements worth {}/{} points", spread.hard_unlocks,
spread.total_count, spread.hard_points, spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::YELLOW,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
OSD::AddMessage("Hardcore mode is ON", OSD::Duration::VERY_LONG, OSD::Color::YELLOW);
}
else
{
OSD::AddMessage(fmt::format("You have {}/{} achievements worth {}/{} points",
spread.hard_unlocks + spread.soft_unlocks, spread.total_count,
spread.hard_points + spread.soft_points, spread.total_points),
OSD::Duration::VERY_LONG, OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
OSD::AddMessage("Hardcore mode is OFF", OSD::Duration::VERY_LONG, OSD::Color::CYAN);
}
}

void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_t* runtime_event)
{
const auto event_id = runtime_event->id;
Expand All @@ -1199,19 +1223,26 @@ void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_
OSD::AddMessage(fmt::format("Unlocked: {} ({})", m_game_data.achievements[game_data_index].title,
m_game_data.achievements[game_data_index].points),
OSD::Duration::VERY_LONG,
(hardcore_mode_enabled) ? OSD::Color::YELLOW : OSD::Color::CYAN);
(hardcore_mode_enabled) ? OSD::Color::YELLOW : OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) :
nullptr);
PointSpread spread = TallyScore();
if (spread.hard_points == spread.total_points)
{
OSD::AddMessage(
fmt::format("Congratulations! {} has mastered {}", m_display_name, m_game_data.title),
OSD::Duration::VERY_LONG, OSD::Color::YELLOW);
OSD::Duration::VERY_LONG, OSD::Color::YELLOW,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
}
else if (spread.hard_points + spread.soft_points == spread.total_points)
{
OSD::AddMessage(
fmt::format("Congratulations! {} has completed {}", m_display_name, m_game_data.title),
OSD::Duration::VERY_LONG, OSD::Color::CYAN);
OSD::Duration::VERY_LONG, OSD::Color::CYAN,
(Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) :
nullptr);
}
ActivateDeactivateAchievement(event_id, Config::Get(Config::RA_ACHIEVEMENTS_ENABLED),
Config::Get(Config::RA_UNOFFICIAL_ENABLED),
Expand Down Expand Up @@ -1240,7 +1271,10 @@ void AchievementManager::HandleAchievementProgressUpdatedEvent(
}
OSD::AddMessage(
fmt::format("{} {}", m_game_data.achievements[game_data_index].title, value.data()),
OSD::Duration::VERY_LONG, OSD::Color::GREEN);
OSD::Duration::VERY_LONG, OSD::Color::GREEN,
(Config::Get(Config::RA_BADGES_ENABLED)) ?
DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) :
nullptr);
}

void AchievementManager::HandleLeaderboardStartedEvent(const rc_runtime_event_t* runtime_event)
Expand Down Expand Up @@ -1388,4 +1422,18 @@ AchievementManager::RequestImage(rc_api_fetch_image_request_t rc_request, Badge*
}
}

static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge)
{
if (badge.empty())
return nullptr;

auto icon = std::make_unique<OSD::Icon>();
if (!Common::LoadPNG(badge, &icon->rgba_data, &icon->width, &icon->height))
{
ERROR_LOG_FMT(ACHIEVEMENTS, "Error decoding badge.");
return nullptr;
}
return icon;
}

#endif // USE_RETRO_ACHIEVEMENTS
3 changes: 3 additions & 0 deletions Source/Core/Core/AchievementManager.h
Expand Up @@ -155,6 +155,8 @@ class AchievementManager
ResponseType SubmitLeaderboard(AchievementId leaderboard_id, int value);
ResponseType PingRichPresence(const RichPresence& rich_presence);

void DisplayWelcomeMessage();

void HandleAchievementTriggeredEvent(const rc_runtime_event_t* runtime_event);
void HandleAchievementProgressUpdatedEvent(const rc_runtime_event_t* runtime_event);
void HandleLeaderboardStartedEvent(const rc_runtime_event_t* runtime_event);
Expand All @@ -178,6 +180,7 @@ class AchievementManager
u32 m_game_id = 0;
rc_api_fetch_game_data_response_t m_game_data{};
bool m_is_game_loaded = false;
u32 m_framecount = 0;
BadgeStatus m_game_badge;
RichPresence m_rich_presence;
time_t m_last_ping_time = 0;
Expand Down

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