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Merge pull request #6417 from leoetlino/casper
GameINI: Add a game patch to work around dcache issue (RX4E4Z)
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| # Casper's Scare School: Spooky Sports Day (RX4E4Z) | ||
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| [OnFrame] | ||
| # Work around a dcache issue by preventing the game from doing something pointless. | ||
| # | ||
| # The game's DVD read function writes 0x87654321 to the entire read buffer and 0x12345678 to the | ||
| # last 4 bytes. It then calls DVDReadAsync() and without waiting for the read to complete at all, | ||
| # it checks if the last 4 bytes are still 0x12345678. If they are, then the game fails. | ||
| # | ||
| # The check always passes on console because DVDReadAsync() -> issueCommand() calls | ||
| # DCInvalidateRange() (dcbi) on the read buffer. | ||
| # | ||
| # Dolphin cannot emulate this without an extremely significant performance hit. | ||
| # | ||
| # .text:800D2E64 lis r7, game_dvd_read_callback@ha | ||
| # .text:800D2E68 stw r0, 0(r17) # write 0x12345678 to the end of the buffer | ||
| # .text:800D2E6C mr r5, read_length # length | ||
| # .text:800D2E70 mr r6, read_offset # offset | ||
| # .text:800D2E74 addi r3, this, file.file_info # file_info | ||
| # .text:800D2E78 addi r4, r4, dvd_read_buf@l # addr | ||
| # .text:800D2E7C addi r7, r7, game_dvd_read_callback@l # callback | ||
| # .text:800D2E80 li r8, 2 # unknown | ||
| # .text:800D2E84 bl DVDReadAsync | ||
| # | ||
| $Fix file reads (dcache bypass) | ||
| 0x800d2e68:dword:0x60000000 |