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Disabled OSX x86 build since we require 10.7 minimum. This takes supp…
…ort back to late 2006 models. Also, Missed CG framework addition.
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Sonicadvance1 committed Mar 19, 2013
1 parent 7514b41 commit 61e1659
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Showing 2 changed files with 2 additions and 10 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
Expand Up @@ -174,8 +174,8 @@ if(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")

# Identify the target system:
# Ask for 32/64-bit fat binary.
set(TARGET_FLAGS "-arch x86_64 -arch i386")
# Ask for 64-bit binary.
set(TARGET_FLAGS "-arch x86_64")
# Minimum OS X version.
# This is inserted into the Info.plist as well.
# Note that the SDK determines the maximum version of which optional
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8 changes: 0 additions & 8 deletions Source/Core/DolphinWX/CMakeLists.txt
Expand Up @@ -171,14 +171,6 @@ else()
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
)

# Install Cg framework into application bundle.
copy_resolved_framework_into_bundle(
# Our framework in "Externals" does not have "Versions/Current/" in
# its path; work around the missing directory levels using "././".
"${CMAKE_SOURCE_DIR}/Externals/Cg/Cg.framework/././Cg"
"${BUNDLE_PATH}/Contents/Frameworks/Cg.framework/././Cg"
)

# Fix up the bundle after it is finished.
# There does not seem to be an easy way to run CMake commands post-build,
# so we invoke CMake again on a generated script.
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