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Merge pull request #6250 from JonnyH/WIP/fix-ubershader-gles-int-uint…
…-conversion

Fix an invalid (uint < int) comparison in GLES with ubershaders
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stenzek committed Dec 11, 2017
2 parents eb1ae38 + e401004 commit 6a4e3cb
Showing 1 changed file with 1 addition and 1 deletion.
@@ -94,7 +94,7 @@ void WriteVertexLighting(ShaderCode& out, APIType api_type, const char* world_po
const char* out_color_1_var)
{
out.Write("// Lighting\n");
out.Write("%sfor (uint chan = 0u; chan < %zu; chan++) {\n",
out.Write("%sfor (uint chan = 0u; chan < %zuu; chan++) {\n",
api_type == APIType::D3D ? "[loop] " : "", NUM_XF_COLOR_CHANNELS);
out.Write(" uint colorreg = xfmem_color(chan);\n"
" uint alphareg = xfmem_alpha(chan);\n"

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