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Merge pull request #6162 from JosJuice/nand-check-save-game-name
When NAND is damaged, show title names from save files
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Helios747 committed Nov 7, 2017
2 parents d378811 + 1dc2a85 commit 835eff1
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Showing 16 changed files with 213 additions and 77 deletions.
@@ -22,6 +22,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"

#ifdef _WIN32
#include <Windows.h>
@@ -576,3 +577,11 @@ std::string UTF16ToUTF8(const std::wstring& input)
}

#endif

std::string UTF16BEToUTF8(const char16_t* str, size_t max_size)
{
const char16_t* str_end = std::find(str, str + max_size, '\0');
std::wstring result(static_cast<size_t>(str_end - str), '\0');
std::transform(str, str_end, result.begin(), static_cast<u16 (&)(u16)>(Common::swap16));
return UTF16ToUTF8(result);
}
@@ -125,6 +125,7 @@ std::string CP1252ToUTF8(const std::string& str);
std::string SHIFTJISToUTF8(const std::string& str);
std::string UTF8ToSHIFTJIS(const std::string& str);
std::string UTF16ToUTF8(const std::wstring& str);
std::string UTF16BEToUTF8(const char16_t* str, size_t max_size); // Stops at \0

#ifdef _WIN32

@@ -166,12 +166,12 @@ std::string TitleDatabase::GetTitleName(const std::string& game_id, TitleType ty
return iterator != map.end() ? iterator->second : "";
}

std::string TitleDatabase::GetTitleName(u64 title_id) const
std::string TitleDatabase::GetChannelName(u64 title_id) const
{
const std::string id{
{static_cast<char>((title_id >> 24) & 0xff), static_cast<char>((title_id >> 16) & 0xff),
static_cast<char>((title_id >> 8) & 0xff), static_cast<char>(title_id & 0xff)}};
return GetTitleName(id, IOS::ES::IsChannel(title_id) ? TitleType::Channel : TitleType::Other);
return GetTitleName(id, TitleType::Channel);
}

std::string TitleDatabase::Describe(const std::string& game_id, TitleType type) const
@@ -27,7 +27,9 @@ class TitleDatabase final
// Get a user friendly title name for a game ID.
// This falls back to returning an empty string if none could be found.
std::string GetTitleName(const std::string& game_id, TitleType = TitleType::Other) const;
std::string GetTitleName(u64 title_id) const;

// Same as above, but takes a title ID instead of a game ID, and can only find names of channels.
std::string GetChannelName(u64 title_id) const;

// Get a description for a game ID (title name if available + game ID).
std::string Describe(const std::string& game_id, TitleType = TitleType::Other) const;
@@ -18,6 +18,7 @@ set(SRCS
VolumeGC.cpp
VolumeWad.cpp
VolumeWii.cpp
WiiSaveBanner.cpp
WiiWad.cpp
)

@@ -55,6 +55,7 @@
<ClCompile Include="VolumeWad.cpp" />
<ClCompile Include="VolumeWii.cpp" />
<ClCompile Include="WbfsBlob.cpp" />
<ClCompile Include="WiiSaveBanner.cpp" />
<ClCompile Include="WiiWad.cpp" />
</ItemGroup>
<ItemGroup>
@@ -77,6 +78,7 @@
<ClInclude Include="VolumeWad.h" />
<ClInclude Include="VolumeWii.h" />
<ClInclude Include="WbfsBlob.h" />
<ClInclude Include="WiiSaveBanner.h" />
<ClInclude Include="WiiWad.h" />
</ItemGroup>
<ItemGroup>
@@ -96,4 +98,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -81,6 +81,9 @@
<ClCompile Include="DiscExtractor.cpp">
<Filter>DiscExtractor</Filter>
</ClCompile>
<ClCompile Include="WiiSaveBanner.cpp">
<Filter>NAND</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="DiscScrubber.h">
@@ -143,8 +146,11 @@
<ClInclude Include="DiscExtractor.h">
<Filter>DiscExtractor</Filter>
</ClInclude>
<ClInclude Include="WiiSaveBanner.h">
<Filter>NAND</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>
@@ -12,13 +12,8 @@
#include <utility>
#include <vector>

#include "Common/ColorUtil.h"
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"

#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
@@ -28,56 +23,18 @@

namespace DiscIO
{
static const unsigned int WII_BANNER_WIDTH = 192;
static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0;

const IOS::ES::TicketReader Volume::INVALID_TICKET{};
const IOS::ES::TMDReader Volume::INVALID_TMD{};

std::vector<u32> Volume::GetWiiBanner(int* width, int* height, u64 title_id)
{
*width = 0;
*height = 0;

const std::string file_name =
Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT) + "banner.bin";

File::IOFile file(file_name, "rb");
if (file.GetSize() < WII_BANNER_OFFSET + WII_BANNER_SIZE)
return std::vector<u32>();

if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET))
return std::vector<u32>();

std::vector<u8> banner_file(WII_BANNER_SIZE);
if (!file.ReadBytes(banner_file.data(), banner_file.size()))
return std::vector<u32>();

std::vector<u32> image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH,
WII_BANNER_HEIGHT);

*width = WII_BANNER_WIDTH;
*height = WII_BANNER_HEIGHT;
return image_buffer;
}

std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<u8>& data)
std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<char16_t>& data)
{
std::map<Language, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
{
size_t name_start = NAME_BYTES_LENGTH * i;
size_t name_end = name_start + NAME_BYTES_LENGTH;
if (data.size() >= name_end)
const size_t name_start = NAME_CHARS_LENGTH * i;
if (name_start + NAME_CHARS_LENGTH <= data.size())
{
u16* temp = (u16*)(data.data() + name_start);
std::wstring out_temp(NAME_STRING_LENGTH, '\0');
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
std::string name = UTF16ToUTF8(out_temp);
const std::string name = UTF16BEToUTF8(data.data() + name_start, NAME_CHARS_LENGTH);
if (!name.empty())
names[static_cast<Language>(i)] = name;
}
@@ -102,8 +102,6 @@ class Volume
// Size on disc (compressed size)
virtual u64 GetRawSize() const = 0;

static std::vector<u32> GetWiiBanner(int* width, int* height, u64 title_id);

protected:
template <u32 N>
std::string DecodeString(const char (&data)[N]) const
@@ -118,11 +116,12 @@ class Volume
}

virtual u32 GetOffsetShift() const { return 0; }
static std::map<Language, std::string> ReadWiiNames(const std::vector<u8>& data);
static std::map<Language, std::string> ReadWiiNames(const std::vector<char16_t>& data);

static const size_t NUMBER_OF_LANGUAGES = 10;
static const size_t NAME_STRING_LENGTH = 42;
static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
static const size_t NAME_CHARS_LENGTH = 42;
static const size_t NAME_BYTES_LENGTH = NAME_CHARS_LENGTH * sizeof(char16_t);
static const size_t NAMES_TOTAL_CHARS = NAME_CHARS_LENGTH * NUMBER_OF_LANGUAGES;
static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;

static const IOS::ES::TicketReader INVALID_TICKET;
@@ -22,6 +22,7 @@
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeWad.h"
#include "DiscIO/WiiSaveBanner.h"

namespace DiscIO
{
@@ -137,10 +138,10 @@ std::map<Language, std::string> VolumeWAD::GetLongNames() const
if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
return {};

std::vector<u8> name_data(NAMES_TOTAL_BYTES);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data()))
std::vector<char16_t> names(NAMES_TOTAL_CHARS);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, reinterpret_cast<u8*>(names.data())))
return std::map<Language, std::string>();
return ReadWiiNames(name_data);
return ReadWiiNames(names);
}

std::vector<u32> VolumeWAD::GetBanner(int* width, int* height) const
@@ -152,7 +153,7 @@ std::vector<u32> VolumeWAD::GetBanner(int* width, int* height) const
if (!title_id)
return std::vector<u32>();

return GetWiiBanner(width, height, *title_id);
return WiiSaveBanner(*title_id).GetBanner(width, height);
}

BlobType VolumeWAD::GetBlobType() const
@@ -29,6 +29,7 @@
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/WiiSaveBanner.h"

namespace DiscIO
{
@@ -301,10 +302,10 @@ std::string VolumeWii::GetInternalName(const Partition& partition) const

std::map<Language, std::string> VolumeWii::GetLongNames() const
{
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
opening_bnr.resize(ReadFile(*this, GetGamePartition(), "opening.bnr", opening_bnr.data(),
opening_bnr.size(), 0x5C));
return ReadWiiNames(opening_bnr);
std::vector<char16_t> names(NAMES_TOTAL_CHARS);
names.resize(ReadFile(*this, GetGamePartition(), "opening.bnr",
reinterpret_cast<u8*>(names.data()), NAMES_TOTAL_BYTES, 0x5C));
return ReadWiiNames(names);
}

std::vector<u32> VolumeWii::GetBanner(int* width, int* height) const
@@ -316,7 +317,7 @@ std::vector<u32> VolumeWii::GetBanner(int* width, int* height) const
if (!title_id)
return std::vector<u32>();

return GetWiiBanner(width, height, *title_id);
return WiiSaveBanner(*title_id).GetBanner(width, height);
}

std::string VolumeWii::GetApploaderDate(const Partition& partition) const
@@ -0,0 +1,78 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "DiscIO/WiiSaveBanner.h"

#include <string>
#include <vector>

#include "Common/ColorUtil.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"

namespace DiscIO
{
constexpr unsigned int BANNER_WIDTH = 192;
constexpr unsigned int BANNER_HEIGHT = 64;
constexpr unsigned int BANNER_SIZE = BANNER_WIDTH * BANNER_HEIGHT * 2;

constexpr unsigned int ICON_WIDTH = 48;
constexpr unsigned int ICON_HEIGHT = 48;
constexpr unsigned int ICON_SIZE = ICON_WIDTH * ICON_HEIGHT * 2;

WiiSaveBanner::WiiSaveBanner(u64 title_id)
: WiiSaveBanner(Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT) + "banner.bin")
{
}

WiiSaveBanner::WiiSaveBanner(const std::string& path) : m_path(path), m_valid(true)
{
constexpr size_t MINIMUM_SIZE = sizeof(Header) + BANNER_SIZE + ICON_SIZE;
File::IOFile file(path, "rb");
if (!file.ReadArray(&m_header, 1))
{
m_header = {};
m_valid = false;
}
else if (file.GetSize() < MINIMUM_SIZE)
{
m_valid = false;
}
}

std::string WiiSaveBanner::GetName() const
{
return UTF16BEToUTF8(m_header.name, ArraySize(m_header.name));
}

std::string WiiSaveBanner::GetDescription() const
{
return UTF16BEToUTF8(m_header.description, ArraySize(m_header.description));
}

std::vector<u32> WiiSaveBanner::GetBanner(int* width, int* height) const
{
*width = 0;
*height = 0;

File::IOFile file(m_path, "rb");
if (!file.Seek(sizeof(Header), SEEK_SET))
return std::vector<u32>();

std::vector<u16> banner_data(BANNER_WIDTH * BANNER_HEIGHT);
if (!file.ReadArray(banner_data.data(), banner_data.size()))
return std::vector<u32>();

std::vector<u32> image_buffer(BANNER_WIDTH * BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), banner_data.data(), BANNER_WIDTH, BANNER_HEIGHT);

*width = BANNER_WIDTH;
*height = BANNER_HEIGHT;
return image_buffer;
}

} // namespace DiscIO
@@ -0,0 +1,41 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#pragma once

#include <string>
#include <vector>

#include "Common/CommonTypes.h"

namespace DiscIO
{
class WiiSaveBanner
{
public:
explicit WiiSaveBanner(u64 title_id);
explicit WiiSaveBanner(const std::string& path);

bool IsValid() const { return m_valid; }
const std::string& GetPath() const { return m_path; }
std::string GetName() const;
std::string GetDescription() const;

std::vector<u32> GetBanner(int* width, int* height) const;

private:
struct Header
{
char magic[4]; // "WIBN"
u32 flags;
u16 animation_speed;
u8 unused[22];
char16_t name[32];
char16_t description[32];
} m_header;

bool m_valid;
std::string m_path;
};
}

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