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Enable the shader cache on GLES3 now that the shaders compile fine on…
… Mali and Adreno.
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Sonicadvance1 committed Jul 27, 2013
1 parent f786f0f commit 8db9b61
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Expand Up @@ -350,7 +350,7 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsPrimitiveRestart = false;
g_Config.backend_info.bSupportsEarlyZ = false;

g_ogl_config.bSupportsGLSLCache = false; // XXX: Reenable once shaders compile correctly
g_ogl_config.bSupportsGLSLCache = true;
g_ogl_config.bSupportsGLPinnedMemory = false;
g_ogl_config.bSupportsGLSync = true;
g_ogl_config.bSupportsGLBaseVertex = false;
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