From a10a3ecbaccbbbdc31be5898cbc9a88ab2d8b872 Mon Sep 17 00:00:00 2001 From: Scott Mansell Date: Wed, 30 Sep 2015 00:51:34 +1300 Subject: [PATCH] ALSA: Don't block on Clear() call. snd_pcm_writei() is meant to block block until all samples are written, but apparently in some situations it can block for much longer, prehaps even a infinite time, in the case of virtual machine FifoCI runs in. Because it grabed a mutex before blocking, it could also block the Clear() call for an infinite length of time, blocking dolphin's emu thread. snd_pcm_writei() also takes 10-15 seconds if you run dolphin under GDB and can randomly take 5 or so seconds during normal usage. By moving all the pause code to the ALSA thread, Clear() no-longer blocks and everyone keeps their sanity. --- Source/Core/AudioCommon/AlsaSoundStream.cpp | 46 ++++++++++----------- Source/Core/AudioCommon/AlsaSoundStream.h | 1 + 2 files changed, 24 insertions(+), 23 deletions(-) diff --git a/Source/Core/AudioCommon/AlsaSoundStream.cpp b/Source/Core/AudioCommon/AlsaSoundStream.cpp index 10b05e844109..19a21acf6653 100644 --- a/Source/Core/AudioCommon/AlsaSoundStream.cpp +++ b/Source/Core/AudioCommon/AlsaSoundStream.cpp @@ -48,21 +48,31 @@ void AlsaSound::Update() void AlsaSound::SoundLoop() { Common::SetCurrentThreadName("Audio thread - alsa"); - while (m_thread_status.load() == ALSAThreadStatus::RUNNING) + while (m_thread_status.load() != ALSAThreadStatus::STOPPING) { - std::unique_lock lock(cv_m); - cv.wait(lock, [this]{return !m_muted || m_thread_status.load() != ALSAThreadStatus::RUNNING;}); - - m_mixer->Mix(mix_buffer, frames_to_deliver); - int rc = snd_pcm_writei(handle, mix_buffer, frames_to_deliver); - if (rc == -EPIPE) + while (m_thread_status.load() == ALSAThreadStatus::RUNNING) { - // Underrun - snd_pcm_prepare(handle); + m_mixer->Mix(mix_buffer, frames_to_deliver); + int rc = snd_pcm_writei(handle, mix_buffer, frames_to_deliver); + if (rc == -EPIPE) + { + // Underrun + snd_pcm_prepare(handle); + } + else if (rc < 0) + { + ERROR_LOG(AUDIO, "writei fail: %s", snd_strerror(rc)); + } } - else if (rc < 0) + if (m_thread_status.load() == ALSAThreadStatus::PAUSED) { - ERROR_LOG(AUDIO, "writei fail: %s", snd_strerror(rc)); + snd_pcm_drop(handle); // Stop sound output + + // Block until thread status changes. + std::unique_lock lock(cv_m); + cv.wait(lock, [this]{ return m_thread_status.load() != ALSAThreadStatus::PAUSED; }); + + snd_pcm_prepare(handle); // resume sound output } } AlsaShutdown(); @@ -73,18 +83,8 @@ void AlsaSound::SoundLoop() void AlsaSound::Clear(bool muted) { m_muted = muted; - if (m_muted) - { - std::lock_guard lock(cv_m); - snd_pcm_drop(handle); - } - else - { - std::unique_lock lock(cv_m); - snd_pcm_prepare(handle); - lock.unlock(); - cv.notify_one(); - } + m_thread_status.store(muted ? ALSAThreadStatus::PAUSED : ALSAThreadStatus::RUNNING); + cv.notify_one(); // Notify thread that status has changed } bool AlsaSound::AlsaInit() diff --git a/Source/Core/AudioCommon/AlsaSoundStream.h b/Source/Core/AudioCommon/AlsaSoundStream.h index 721fbbd43bf7..915316f279ee 100644 --- a/Source/Core/AudioCommon/AlsaSoundStream.h +++ b/Source/Core/AudioCommon/AlsaSoundStream.h @@ -46,6 +46,7 @@ class AlsaSound final : public SoundStream enum class ALSAThreadStatus { RUNNING, + PAUSED, STOPPING, STOPPED, };