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Gameini database update. Mainly updates Wiiware and VC games.
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kostamarino@hotmail.com
committed
Aug 30, 2013
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commit ae8f4a7
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| # GH5D52 - Over The Hedge | ||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,19 +1,19 @@ | ||
| # GH5E52 - Over The Hedge | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| TLBHack = 1 | ||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 3 | ||
| EmulationIssues = Black screen | ||
|
|
||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| # GH5F52 - Over The Hedge | ||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,19 @@ | ||
| # GH5P52 - Over The Hedge | ||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack = 1 | ||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,19 +1,21 @@ | ||
| # GXGE08 - MEGAMAN X COLLECTION | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 3 | ||
| EmulationIssues = | ||
|
|
||
| EmulationIssues = | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 0 |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,22 +1,20 @@ | ||
| # JADE01 - The Legend of Zelda A Link to the Past | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationIssues = | ||
| EmulationIssues = Enable progressive scan for proper speed. | ||
| EmulationStateId = 4 | ||
|
|
||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
|
|
||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,19 +1,21 @@ | ||
| # JAEE01 - Donkey Kong Country | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 0 | ||
| EmulationIssues = | ||
|
|
||
| EmulationStateId = 4 | ||
| EmulationIssues = Needs progressive scan for proper speed. | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| # JBKE01 - Breath of Fire II | ||
| [Core] | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = Needs progressive scan for proper speed. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 0 | ||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,17 @@ | ||
| # JCBE01 - Super Mario RPG | ||
| [Core] | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = Needs progressive scan for proper speed. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,15 @@ | ||
| # JCWE01 - Super Mario Kart | ||
| [Core] | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = Enable progressive scan for proper speed. | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,23 +1,23 @@ | ||
| # NABE01 - Mario Kart 64 | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationIssues = | ||
| EmulationIssues = | ||
| EmulationStateId = 4 | ||
|
|
||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| Hack = -1 | ||
| ProjectionHack = 0 | ||
|
|
||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,17 @@ | ||
| # NAHE01 - Yoshi's Story | ||
| [Core] | ||
| [EmuState] | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,18 @@ | ||
| # NAKE01 - Pokémon Snap | ||
| [Core] | ||
| [EmuState] | ||
| EmulationStateId = 3 | ||
| EmulationIssues = | ||
| [OnFrame] | ||
| [ActionReplay] | ||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,22 +1,22 @@ | ||
| # R3RE8P - Sonic & Sega All-Stars Racing | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
|
|
||
| EmulationIssues = Use direct 3d 11 for less graphic glitches. | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
|
|
||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,19 +1,22 @@ | ||
| # R3RP8P - Sonic & Sega All-Stars Racing | ||
|
|
||
| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
|
|
||
| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
|
|
||
| EmulationIssues = Use direct 3d 11 for less graphic glitches. | ||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
|
||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
||
| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
| [Gecko] | ||
| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True |
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