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Save DSP on thread setting to config cache when booting.
Fixes issue 6451.
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RachelBryk committed Aug 4, 2013
1 parent 28e12a4 commit af71100
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions Source/Core/Core/Src/BootManager.cpp
Expand Up @@ -93,6 +93,7 @@ bool BootCore(const std::string& _rFilename)
config_cache.strBackend = StartUp.m_strVideoBackend;
config_cache.bHLE_BS2 = StartUp.bHLE_BS2;
config_cache.m_EnableJIT = SConfig::GetInstance().m_EnableJIT;
config_cache.bDSPThread = StartUp.bDSPThread;

// General settings
game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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