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Merge branch 'new-ax-hle'
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.

There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.

Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
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delroth committed Dec 25, 2012
2 parents bff0fae + 4a74da3 commit ba348c2
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Showing 15 changed files with 2,214 additions and 621 deletions.
3 changes: 2 additions & 1 deletion Source/Core/Core/CMakeLists.txt
Expand Up @@ -70,7 +70,8 @@ set(SRCS Src/ActionReplay.cpp
Src/HW/CPU.cpp
Src/HW/DSP.cpp
Src/HW/DSPHLE/UCodes/UCode_AX.cpp
Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp
Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp
Src/HW/DSPHLE/UCodes/UCode_NewAXWii.cpp
Src/HW/DSPHLE/UCodes/UCode_CARD.cpp
Src/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp
Src/HW/DSPHLE/UCodes/UCode_ROM.cpp
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9 changes: 6 additions & 3 deletions Source/Core/Core/Core.vcxproj
Expand Up @@ -261,6 +261,7 @@
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCodes.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AX.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_GBA.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
Expand Down Expand Up @@ -462,9 +463,11 @@
<ClInclude Include="Src\HW\DSPHLE\MailHandler.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCodes.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXStructs.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Structs.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_ADPCM.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Structs.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Voice.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_GBA.h" />
Expand Down Expand Up @@ -595,4 +598,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
19 changes: 14 additions & 5 deletions Source/Core/Core/Core.vcxproj.filters
Expand Up @@ -197,6 +197,9 @@
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
Expand Down Expand Up @@ -727,18 +730,24 @@
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_ADPCM.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Voice.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXStructs.h">
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Structs.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Structs.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii_Voice.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAXWii.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
Expand Down Expand Up @@ -1174,4 +1183,4 @@
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