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Merge pull request #6893 from spycrab/qt_gc_checkboxes
Qt/GameConfigWidget: Fix checkboxes not being saved properly
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spycrab committed May 19, 2018
2 parents adcaf3c + 707b966 commit bf0fbdb
Showing 1 changed file with 5 additions and 3 deletions.
@@ -40,8 +40,6 @@ GameConfigWidget::GameConfigWidget(const UICommon::GameFile& game) : m_game(game
m_game_id = m_game.GetGameID();
m_gameini_local_path =
QString::fromStdString(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
m_gameini_local = SConfig::LoadLocalGameIni(m_game_id, m_game.GetRevision());
m_gameini_default = SConfig::LoadDefaultGameIni(m_game_id, m_game.GetRevision());

CreateWidgets();
LoadSettings();
@@ -156,7 +154,7 @@ void GameConfigWidget::ConnectWidgets()

for (QCheckBox* box : {m_enable_dual_core, m_enable_mmu, m_enable_fprf, m_sync_gpu,
m_enable_fast_disc, m_use_dsp_hle, m_use_monoscopic_shadows})
connect(box, &QCheckBox::toggled, this, &GameConfigWidget::SaveSettings);
connect(box, &QCheckBox::stateChanged, this, &GameConfigWidget::SaveSettings);

connect(m_deterministic_dual_core,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
@@ -216,6 +214,10 @@ void GameConfigWidget::SaveCheckBox(QCheckBox* checkbox, const std::string& sect

void GameConfigWidget::LoadSettings()
{
// Reload config
m_gameini_local = SConfig::LoadLocalGameIni(m_game_id, m_game.GetRevision());
m_gameini_default = SConfig::LoadDefaultGameIni(m_game_id, m_game.GetRevision());

// Load game-specific settings

// Core

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