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Merge pull request #8858 from Ebola16/PUP
Android: Add Pause / Unpause Emulation Toggle
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JosJuice committed Aug 2, 2020
2 parents dc8dd5a + 12d277b commit bf3d1fa
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Showing 7 changed files with 143 additions and 5 deletions.
@@ -70,6 +70,9 @@ public final class EmulationActivity extends AppCompatActivity

private Settings mSettings;

private MenuItem mPauseEmulationButton;
private MenuItem mUnpauseEmulationButton;

private boolean mDeviceHasTouchScreen;
private boolean mMenuVisible;

@@ -81,12 +84,14 @@ public final class EmulationActivity extends AppCompatActivity
private String mSelectedGameId;
private int mPlatform;
private String[] mPaths;
private static boolean sUserPausedEmulation;
private boolean backPressedOnce = false;

public static final String EXTRA_SELECTED_GAMES = "SelectedGames";
public static final String EXTRA_SELECTED_TITLE = "SelectedTitle";
public static final String EXTRA_SELECTED_GAMEID = "SelectedGameId";
public static final String EXTRA_PLATFORM = "Platform";
public static final String EXTRA_USER_PAUSED_EMULATION = "sUserPausedEmulation";

@Retention(SOURCE)
@IntDef({MENU_ACTION_EDIT_CONTROLS_PLACEMENT, MENU_ACTION_TOGGLE_CONTROLS, MENU_ACTION_ADJUST_SCALE,
@@ -98,7 +103,8 @@ public final class EmulationActivity extends AppCompatActivity
MENU_ACTION_LOAD_SLOT3, MENU_ACTION_LOAD_SLOT4, MENU_ACTION_LOAD_SLOT5,
MENU_ACTION_LOAD_SLOT6, MENU_ACTION_EXIT, MENU_ACTION_CHANGE_DISC,
MENU_ACTION_RESET_OVERLAY, MENU_SET_IR_SENSITIVITY, MENU_ACTION_CHOOSE_DOUBLETAP,
MENU_ACTION_SCREEN_ORIENTATION, MENU_ACTION_MOTION_CONTROLS})
MENU_ACTION_SCREEN_ORIENTATION, MENU_ACTION_MOTION_CONTROLS, MENU_ACTION_PAUSE_EMULATION,
MENU_ACTION_UNPAUSE_EMULATION})
public @interface MenuAction
{
}
@@ -134,6 +140,8 @@ public final class EmulationActivity extends AppCompatActivity
public static final int MENU_ACTION_CHOOSE_DOUBLETAP = 28;
public static final int MENU_ACTION_SCREEN_ORIENTATION = 29;
public static final int MENU_ACTION_MOTION_CONTROLS = 30;
public static final int MENU_ACTION_PAUSE_EMULATION = 31;
public static final int MENU_ACTION_UNPAUSE_EMULATION = 32;


private static SparseIntArray buttonsActionsMap = new SparseIntArray();
@@ -150,6 +158,10 @@ public final class EmulationActivity extends AppCompatActivity
EmulationActivity.MENU_ACTION_CHOOSE_CONTROLLER);
buttonsActionsMap
.append(R.id.menu_refresh_wiimotes, EmulationActivity.MENU_ACTION_REFRESH_WIIMOTES);
buttonsActionsMap
.append(R.id.menu_emulation_pause, EmulationActivity.MENU_ACTION_PAUSE_EMULATION);
buttonsActionsMap
.append(R.id.menu_emulation_unpause, EmulationActivity.MENU_ACTION_UNPAUSE_EMULATION);
buttonsActionsMap
.append(R.id.menu_emulation_screenshot, EmulationActivity.MENU_ACTION_TAKE_SCREENSHOT);

@@ -274,6 +286,7 @@ protected void onCreate(Bundle savedInstanceState)
mSelectedTitle = gameToEmulate.getStringExtra(EXTRA_SELECTED_TITLE);
mSelectedGameId = gameToEmulate.getStringExtra(EXTRA_SELECTED_GAMEID);
mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
sUserPausedEmulation = gameToEmulate.getBooleanExtra(EXTRA_USER_PAUSED_EMULATION, false);
activityRecreated = false;
}
else
@@ -356,6 +369,7 @@ protected void onSaveInstanceState(@NonNull Bundle outState)
outState.putString(EXTRA_SELECTED_TITLE, mSelectedTitle);
outState.putString(EXTRA_SELECTED_GAMEID, mSelectedGameId);
outState.putInt(EXTRA_PLATFORM, mPlatform);
outState.putBoolean(EXTRA_USER_PAUSED_EMULATION, sUserPausedEmulation);
super.onSaveInstanceState(outState);
}

@@ -365,6 +379,7 @@ protected void restoreState(Bundle savedInstanceState)
mSelectedTitle = savedInstanceState.getString(EXTRA_SELECTED_TITLE);
mSelectedGameId = savedInstanceState.getString(EXTRA_SELECTED_GAMEID);
mPlatform = savedInstanceState.getInt(EXTRA_PLATFORM);
sUserPausedEmulation = savedInstanceState.getBoolean(EXTRA_USER_PAUSED_EMULATION);
}

@Override
@@ -490,6 +505,14 @@ public boolean onCreateOptionsMenu(Menu menu)
getMenuInflater().inflate(R.menu.menu_emulation_wii, menu);
}

mPauseEmulationButton = menu.findItem(R.id.menu_emulation_pause);
mUnpauseEmulationButton = menu.findItem(R.id.menu_emulation_unpause);

if (sUserPausedEmulation)
{
showUnpauseEmulationButton();
}

BooleanSetting enableSaveStates =
(BooleanSetting) mSettings.getSection(Settings.SECTION_INI_CORE)
.getSetting(SettingsFile.KEY_ENABLE_SAVE_STATES);
@@ -578,6 +601,18 @@ public void handleMenuAction(@MenuAction int menuAction)
NativeLibrary.RefreshWiimotes();
return;

case MENU_ACTION_PAUSE_EMULATION:
sUserPausedEmulation = true;
NativeLibrary.PauseEmulation();
showUnpauseEmulationButton();
return;

case MENU_ACTION_UNPAUSE_EMULATION:
sUserPausedEmulation = false;
NativeLibrary.UnPauseEmulation();
showPauseEmulationButton();
return;

// Screenshot capturing
case MENU_ACTION_TAKE_SCREENSHOT:
NativeLibrary.SaveScreenShot();
@@ -688,6 +723,28 @@ public void handleMenuAction(@MenuAction int menuAction)
}
}

private void showPauseEmulationButton()
{
mUnpauseEmulationButton.setVisible(false);
mPauseEmulationButton.setVisible(true);
}

private void showUnpauseEmulationButton()
{
mPauseEmulationButton.setVisible(false);
mUnpauseEmulationButton.setVisible(true);
}

public static boolean getHasUserPausedEmulation()
{
return sUserPausedEmulation;
}

public static void setHasUserPausedEmulation(boolean value)
{
sUserPausedEmulation = value;
}

private void toggleJoystickRelCenter(boolean state)
{
final SharedPreferences.Editor editor = mPreferences.edit();
@@ -417,9 +417,12 @@ private void runWithValidSurface()
}
else if (state == State.PAUSED)
{
Log.debug("[EmulationFragment] Resuming emulation.");
NativeLibrary.SurfaceChanged(mSurface);
NativeLibrary.UnPauseEmulation();
if (!EmulationActivity.getHasUserPausedEmulation())
{
Log.debug("[EmulationFragment] Resuming emulation.");
NativeLibrary.UnPauseEmulation();
}
}
else
{
@@ -13,6 +13,7 @@
import android.widget.LinearLayout;
import android.widget.TextView;

import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import org.dolphinemu.dolphinemu.features.settings.model.BooleanSetting;
@@ -21,11 +22,17 @@

public final class MenuFragment extends Fragment implements View.OnClickListener
{
private View mPauseEmulation;
private View mUnpauseEmulation;
private static final String KEY_TITLE = "title";
private static SparseIntArray buttonsActionsMap = new SparseIntArray();

static
{
buttonsActionsMap
.append(R.id.menu_pause_emulation, EmulationActivity.MENU_ACTION_PAUSE_EMULATION);
buttonsActionsMap
.append(R.id.menu_unpause_emulation, EmulationActivity.MENU_ACTION_UNPAUSE_EMULATION);
buttonsActionsMap
.append(R.id.menu_take_screenshot, EmulationActivity.MENU_ACTION_TAKE_SCREENSHOT);
buttonsActionsMap.append(R.id.menu_quicksave, EmulationActivity.MENU_ACTION_QUICK_SAVE);
@@ -59,6 +66,14 @@ public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle sa

LinearLayout options = (LinearLayout) rootView.findViewById(R.id.layout_options);

mPauseEmulation = options.findViewById(R.id.menu_pause_emulation);
mUnpauseEmulation = options.findViewById(R.id.menu_unpause_emulation);

if (EmulationActivity.getHasUserPausedEmulation())
{
showUnpauseEmulationButton();
}

BooleanSetting enableSaveStates =
(BooleanSetting) ((EmulationActivity) getActivity()).getSettings()
.getSection(Settings.SECTION_INI_CORE)
@@ -89,12 +104,36 @@ public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle sa
return rootView;
}

private void showPauseEmulationButton()
{
mUnpauseEmulation.setVisibility(View.GONE);
mPauseEmulation.setVisibility(View.VISIBLE);
}

private void showUnpauseEmulationButton()
{
mPauseEmulation.setVisibility(View.GONE);
mUnpauseEmulation.setVisibility(View.VISIBLE);
}

@SuppressWarnings("WrongConstant")
@Override
public void onClick(View button)
{
int action = buttonsActionsMap.get(button.getId());
if (action >= 0)
if (action == EmulationActivity.MENU_ACTION_PAUSE_EMULATION)
{
EmulationActivity.setHasUserPausedEmulation(true);
NativeLibrary.PauseEmulation();
showUnpauseEmulationButton();
}
else if (action == EmulationActivity.MENU_ACTION_UNPAUSE_EMULATION)
{
EmulationActivity.setHasUserPausedEmulation(false);
NativeLibrary.UnPauseEmulation();
showPauseEmulationButton();
}
else if (action >= 0)
{
((EmulationActivity) getActivity()).handleMenuAction(action);
}
@@ -27,6 +27,17 @@
android:layout_height="wrap_content"
android:orientation="vertical">

<Button
android:id="@+id/menu_pause_emulation"
android:text="@string/pause_emulation"
style="@style/InGameMenuOption"/>

<Button
android:id="@+id/menu_unpause_emulation"
android:text="@string/unpause_emulation"
style="@style/InGameMenuOption"
android:visibility="gone"/>

<Button
android:id="@+id/menu_take_screenshot"
android:text="@string/emulation_screenshot"
@@ -75,4 +86,4 @@

</ScrollView>

</LinearLayout>
</LinearLayout>
@@ -3,6 +3,19 @@
xmlns:app="http://schemas.android.com/apk/res-auto"
tools:context="org.dolphinemu.dolphinemu.activities.EmulationActivity">

<item
android:id="@+id/menu_emulation_pause"
app:showAsAction="ifRoom"
android:icon="@drawable/lb_ic_pause"
android:title="@string/pause_emulation"/>

<item
android:id="@+id/menu_emulation_unpause"
app:showAsAction="ifRoom"
android:icon="@drawable/lb_ic_play"
android:title="@string/unpause_emulation"
android:visible="false"/>

<item
android:id="@+id/menu_emulation_screenshot"
app:showAsAction="ifRoom"
@@ -3,6 +3,19 @@
xmlns:app="http://schemas.android.com/apk/res-auto"
tools:context="org.dolphinemu.dolphinemu.activities.EmulationActivity">

<item
android:id="@+id/menu_emulation_pause"
app:showAsAction="ifRoom"
android:icon="@drawable/lb_ic_pause"
android:title="@string/pause_emulation"/>

<item
android:id="@+id/menu_emulation_unpause"
app:showAsAction="ifRoom"
android:icon="@drawable/lb_ic_play"
android:title="@string/unpause_emulation"
android:visible="false"/>

<item
android:id="@+id/menu_emulation_screenshot"
app:showAsAction="ifRoom"
@@ -324,6 +324,8 @@
<string name="game_details_no_compression">No Compression</string>

<!-- Emulation Menu -->
<string name="pause_emulation">Pause Emulation</string>
<string name="unpause_emulation">Unpause Emulation</string>
<string name="emulation_screenshot">Take Screenshot</string>
<string name="emulation_savestate">Save State</string>
<string name="emulation_loadstate">Load State</string>

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