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Use less brain damaged names for DLCache and TextureDecoder.
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neobrain committed Dec 11, 2013
1 parent 6a587c1 commit c9d9081
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Showing 10 changed files with 24 additions and 24 deletions.
10 changes: 5 additions & 5 deletions Source/Core/VideoCommon/CMakeLists.txt
Expand Up @@ -15,7 +15,7 @@ set(SRCS Src/BPFunctions.cpp
Src/OnScreenDisplay.cpp
Src/OpcodeDecoding.cpp
Src/OpenCL.cpp
Src/OpenCL/OCLTextureDecoder.cpp
Src/OpenCL/TextureDecoder_OpenCL.cpp
Src/PerfQueryBase.cpp
Src/PixelEngine.cpp
Src/PixelShaderGen.cpp
Expand All @@ -42,11 +42,11 @@ set(SRCS Src/BPFunctions.cpp
set(LIBS core png)

if(NOT _M_GENERIC)
set(SRCS ${SRCS} Src/x64TextureDecoder.cpp
Src/x64DLCache.cpp)
set(SRCS ${SRCS} Src/TextureDecoder_x64.cpp
Src/DLCache_x64.cpp)
else()
set(SRCS ${SRCS} Src/GenericTextureDecoder.cpp
Src/GenericDLCache.cpp)
set(SRCS ${SRCS} Src/TextureDecoder_Generic.cpp
Src/DLCache_Generic.cpp)
endif()
if(NOT ${CL} STREQUAL CL-NOTFOUND)
list(APPEND LIBS ${CL})
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File renamed without changes.
2 changes: 1 addition & 1 deletion Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
Expand Up @@ -34,7 +34,7 @@
#include "DataReader.h"

#include "OpenCL.h"
#include "OpenCL/OCLTextureDecoder.h"
#include "OpenCL/TextureDecoder_OpenCL.h"
#include "VideoConfig.h"

u8* g_pVideoData = 0;
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Expand Up @@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include "OCLTextureDecoder.h"
#include "TextureDecoder_OpenCL.h"

#include "../OpenCL.h"
#include "CommonPaths.h"
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Expand Up @@ -21,7 +21,7 @@
#include "CPUDetect.h"
#include "TextureDecoder.h"
#include "OpenCL.h"
#include "OpenCL/OCLTextureDecoder.h"
#include "OpenCL/TextureDecoder_OpenCL.h"
#include "VideoConfig.h"

#include "LookUpTables.h"
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Expand Up @@ -8,7 +8,7 @@
#include "CPUDetect.h"
#include "TextureDecoder.h"
#include "OpenCL.h"
#include "OpenCL/OCLTextureDecoder.h"
#include "OpenCL/TextureDecoder_OpenCL.h"
#include "VideoConfig.h"

#include "LookUpTables.h"
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10 changes: 5 additions & 5 deletions Source/Core/VideoCommon/VideoCommon.vcxproj
Expand Up @@ -50,6 +50,7 @@
<ClCompile Include="Src\CommandProcessor.cpp" />
<ClCompile Include="Src\CPMemory.cpp" />
<ClCompile Include="Src\Debugger.cpp" />
<ClCompile Include="Src\DLCache_x64.cpp" />
<ClCompile Include="Src\DriverDetails.cpp" />
<ClCompile Include="Src\EmuWindow.cpp" />
<ClCompile Include="Src\Fifo.cpp" />
Expand All @@ -63,7 +64,7 @@
<ClCompile Include="Src\OnScreenDisplay.cpp" />
<ClCompile Include="Src\OpcodeDecoding.cpp" />
<ClCompile Include="Src\OpenCL.cpp" />
<ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp" />
<ClCompile Include="Src\OpenCL\TextureDecoder_OpenCL.cpp" />
<ClCompile Include="Src\PerfQueryBase.cpp" />
<ClCompile Include="Src\PixelEngine.cpp" />
<ClCompile Include="Src\PixelShaderGen.cpp" />
Expand All @@ -75,6 +76,7 @@
</ClCompile>
<ClCompile Include="Src\TextureCacheBase.cpp" />
<ClCompile Include="Src\TextureConversionShader.cpp" />
<ClCompile Include="Src\TextureDecoder_x64.cpp" />
<ClCompile Include="Src\VertexLoader.cpp" />
<ClCompile Include="Src\VertexLoaderManager.cpp" />
<ClCompile Include="Src\VertexLoader_Color.cpp" />
Expand All @@ -87,8 +89,6 @@
<ClCompile Include="Src\VideoBackendBase.cpp" />
<ClCompile Include="Src\VideoConfig.cpp" />
<ClCompile Include="Src\VideoState.cpp" />
<ClCompile Include="Src\x64DLCache.cpp" />
<ClCompile Include="Src\x64TextureDecoder.cpp" />
<ClCompile Include="Src\XFMemory.cpp" />
<ClCompile Include="Src\XFStructs.cpp" />
</ItemGroup>
Expand Down Expand Up @@ -117,7 +117,7 @@
<ClInclude Include="Src\OnScreenDisplay.h" />
<ClInclude Include="Src\OpcodeDecoding.h" />
<ClInclude Include="Src\OpenCL.h" />
<ClInclude Include="Src\OpenCL\OCLTextureDecoder.h" />
<ClInclude Include="Src\OpenCL\TextureDecoder_OpenCL.h" />
<ClInclude Include="Src\PerfQueryBase.h" />
<ClInclude Include="Src\PixelEngine.h" />
<ClInclude Include="Src\PixelShaderGen.h" />
Expand Down Expand Up @@ -168,4 +168,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
20 changes: 10 additions & 10 deletions Source/Core/VideoCommon/VideoCommon.vcxproj.filters
Expand Up @@ -57,10 +57,10 @@
<ClCompile Include="Src\VertexManagerBase.cpp">
<Filter>Base</Filter>
</ClCompile>
<ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp">
<ClCompile Include="Src\OpenCL.cpp">
<Filter>Decoding\OpenCL</Filter>
</ClCompile>
<ClCompile Include="Src\OpenCL.cpp">
<ClCompile Include="Src\OpenCL\TextureDecoder_OpenCL.cpp">
<Filter>Decoding\OpenCL</Filter>
</ClCompile>
<ClCompile Include="Src\Fifo.cpp">
Expand All @@ -69,9 +69,6 @@
<ClCompile Include="Src\OpcodeDecoding.cpp">
<Filter>Decoding</Filter>
</ClCompile>
<ClCompile Include="Src\x64TextureDecoder.cpp">
<Filter>Decoding</Filter>
</ClCompile>
<ClCompile Include="Src\BPFunctions.cpp">
<Filter>Register Sections</Filter>
</ClCompile>
Expand All @@ -96,6 +93,9 @@
<ClCompile Include="Src\TextureConversionShader.cpp">
<Filter>Shader Generators</Filter>
</ClCompile>
<ClCompile Include="Src\TextureDecoder_x64.cpp">
<Filter>Decoding</Filter>
</ClCompile>
<ClCompile Include="Src\VertexShaderGen.cpp">
<Filter>Shader Generators</Filter>
</ClCompile>
Expand Down Expand Up @@ -129,6 +129,9 @@
<ClCompile Include="Src\VideoState.cpp">
<Filter>Util</Filter>
</ClCompile>
<ClCompile Include="Src\DLCache_x64.cpp">
<Filter>Vertex Loading</Filter>
</ClCompile>
<ClCompile Include="Src\VertexLoader.cpp">
<Filter>Vertex Loading</Filter>
</ClCompile>
Expand All @@ -147,9 +150,6 @@
<ClCompile Include="Src\VertexLoaderManager.cpp">
<Filter>Vertex Loading</Filter>
</ClCompile>
<ClCompile Include="Src\x64DLCache.cpp">
<Filter>Vertex Loading</Filter>
</ClCompile>
<ClCompile Include="Src\stdafx.cpp" />
</ItemGroup>
<ItemGroup>
Expand Down Expand Up @@ -184,7 +184,7 @@
<ClInclude Include="Src\VertexManagerBase.h">
<Filter>Base</Filter>
</ClInclude>
<ClInclude Include="Src\OpenCL\OCLTextureDecoder.h">
<ClInclude Include="Src\OpenCL\TextureDecoder_OpenCL.h">
<Filter>Decoding\OpenCL</Filter>
</ClInclude>
<ClInclude Include="Src\OpenCL.h">
Expand Down Expand Up @@ -294,4 +294,4 @@
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>

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