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Merge pull request #10928 from sepalani/bba-arp
BBA/BuiltIn: Generate a MAC address for each new IP address
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JMC47 committed Aug 1, 2022
2 parents fb45ed3 + bfc2d11 commit cc1cb44
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Showing 2 changed files with 117 additions and 101 deletions.
209 changes: 110 additions & 99 deletions Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp
Expand Up @@ -56,77 +56,6 @@ void SetIPIdentification(u8* ptr, std::size_t size, u16 value)
checksum_bitcast_ptr = u16(0);
checksum_bitcast_ptr = htons(Common::ComputeNetworkChecksum(ip_ptr, ip_header_size));
}

std::optional<std::vector<u8>> TryGetDataFromSocket(StackRef* ref)
{
size_t datasize = 0; // Set by socket.receive using a non-const reference
unsigned short remote_port;

switch (ref->type)
{
case IPPROTO_UDP:
{
std::array<u8, MAX_UDP_LENGTH> buffer;
ref->udp_socket.receive(buffer.data(), MAX_UDP_LENGTH, datasize, ref->target, remote_port);
if (datasize > 0)
{
ref->from.sin_port = htons(remote_port);
ref->from.sin_addr.s_addr = htonl(ref->target.toInteger());
const std::vector<u8> udp_data(buffer.begin(), buffer.begin() + datasize);
const Common::UDPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, udp_data);
return packet.Build();
}
break;
}

case IPPROTO_TCP:
sf::Socket::Status st = sf::Socket::Status::Done;
TcpBuffer* tcp_buffer = nullptr;
for (auto& tcp_buf : ref->tcp_buffers)
{
if (tcp_buf.used)
continue;
tcp_buffer = &tcp_buf;
break;
}

// set default size to 0 to avoid issue
datasize = 0;
const bool can_go = (GetTickCountStd() - ref->poke_time > 100 || ref->window_size > 2000);
std::array<u8, MAX_TCP_LENGTH> buffer;
if (tcp_buffer != nullptr && ref->ready && can_go)
st = ref->tcp_socket.receive(buffer.data(), MAX_TCP_LENGTH, datasize);

if (datasize > 0)
{
Common::TCPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
packet.data = std::vector<u8>(buffer.begin(), buffer.begin() + datasize);

// build buffer
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->tick = GetTickCountStd();
tcp_buffer->data = packet.Build();
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->used = true;
ref->seq_num += static_cast<u32>(datasize);
ref->poke_time = GetTickCountStd();
return tcp_buffer->data;
}
if (GetTickCountStd() - ref->delay > 3000)
{
if (st == sf::Socket::Disconnected || st == sf::Socket::Error)
{
ref->ip = 0;
ref->tcp_socket.disconnect();
return BuildFINFrame(ref);
}
}
break;
}

return std::nullopt;
}
} // namespace

bool CEXIETHERNET::BuiltInBBAInterface::Activate()
Expand All @@ -137,13 +66,16 @@ bool CEXIETHERNET::BuiltInBBAInterface::Activate()
m_active = true;
for (auto& buf : m_queue_data)
buf.reserve(2048);
m_fake_mac = Common::GenerateMacAddress(Common::MACConsumer::BBA);

// Workaround to get the host IP (might not be accurate)
const u32 ip = m_local_ip.empty() ? sf::IpAddress::getLocalAddress().toInteger() :
sf::IpAddress(m_local_ip).toInteger();
m_current_ip = htonl(ip);
m_current_mac = Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
m_arp_table[m_current_ip] = m_current_mac;
m_router_ip = (m_current_ip & 0xFFFFFF) | 0x01000000;
m_router_mac = Common::GenerateMacAddress(Common::MACConsumer::BBA);
m_arp_table[m_router_ip] = m_router_mac;

// clear all ref
for (auto& ref : network_ref)
Expand Down Expand Up @@ -174,6 +106,8 @@ void CEXIETHERNET::BuiltInBBAInterface::Deactivate()
ref.ip = 0;
}

m_arp_table.clear();

// Wait for read thread to exit.
if (m_read_thread.joinable())
m_read_thread.join();
Expand All @@ -195,20 +129,9 @@ void CEXIETHERNET::BuiltInBBAInterface::WriteToQueue(const std::vector<u8>& data
void CEXIETHERNET::BuiltInBBAInterface::HandleARP(const Common::ARPPacket& packet)
{
const auto& [hwdata, arpdata] = packet;
const Common::MACAddress bba_mac =
Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
Common::ARPPacket response(bba_mac, m_fake_mac);

if (arpdata.target_ip == m_current_ip)
{
// game asked for himself, reply with his mac address
response.arp_header = Common::ARPHeader(arpdata.target_ip, bba_mac, m_current_ip, bba_mac);
}
else
{
response.arp_header = Common::ARPHeader(arpdata.target_ip, m_fake_mac, m_current_ip, bba_mac);
}

Common::ARPPacket response(m_current_mac, m_router_mac);
response.arp_header = Common::ARPHeader(arpdata.target_ip, ResolveAddress(arpdata.target_ip),
m_current_ip, m_current_mac);
WriteToQueue(response.Build());
}

Expand All @@ -231,10 +154,8 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleDHCP(const Common::UDPPacket& pack

const std::vector<u8> timeout_24h = {0, 1, 0x51, 0x80};

const Common::MACAddress bba_mac =
Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
Common::DHCPPacket reply;
reply.body = Common::DHCPBody(request.transaction_id, bba_mac, m_current_ip, m_router_ip);
reply.body = Common::DHCPBody(request.transaction_id, m_current_mac, m_current_ip, m_router_ip);

// options
// send our emulated lan settings
Expand All @@ -253,7 +174,7 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleDHCP(const Common::UDPPacket& pack
reply.AddOption(3, ip_part); // router ip
reply.AddOption(255, {}); // end

const Common::UDPPacket response(bba_mac, m_fake_mac, from, to, reply.Build());
const Common::UDPPacket response(m_current_mac, m_router_mac, from, to, reply.Build());

WriteToQueue(response.Build());
}
Expand Down Expand Up @@ -288,6 +209,80 @@ StackRef* CEXIETHERNET::BuiltInBBAInterface::GetTCPSlot(u16 src_port, u16 dst_po
return nullptr;
}

std::optional<std::vector<u8>>
CEXIETHERNET::BuiltInBBAInterface::TryGetDataFromSocket(StackRef* ref)
{
size_t datasize = 0; // Set by socket.receive using a non-const reference
unsigned short remote_port;

switch (ref->type)
{
case IPPROTO_UDP:
{
std::array<u8, MAX_UDP_LENGTH> buffer;
ref->udp_socket.receive(buffer.data(), MAX_UDP_LENGTH, datasize, ref->target, remote_port);
if (datasize > 0)
{
ref->from.sin_port = htons(remote_port);
const u32 remote_ip = htonl(ref->target.toInteger());
ref->from.sin_addr.s_addr = remote_ip;
ref->my_mac = ResolveAddress(remote_ip);
const std::vector<u8> udp_data(buffer.begin(), buffer.begin() + datasize);
const Common::UDPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, udp_data);
return packet.Build();
}
break;
}

case IPPROTO_TCP:
sf::Socket::Status st = sf::Socket::Status::Done;
TcpBuffer* tcp_buffer = nullptr;
for (auto& tcp_buf : ref->tcp_buffers)
{
if (tcp_buf.used)
continue;
tcp_buffer = &tcp_buf;
break;
}

// set default size to 0 to avoid issue
datasize = 0;
const bool can_go = (GetTickCountStd() - ref->poke_time > 100 || ref->window_size > 2000);
std::array<u8, MAX_TCP_LENGTH> buffer;
if (tcp_buffer != nullptr && ref->ready && can_go)
st = ref->tcp_socket.receive(buffer.data(), MAX_TCP_LENGTH, datasize);

if (datasize > 0)
{
Common::TCPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
packet.data = std::vector<u8>(buffer.begin(), buffer.begin() + datasize);

// build buffer
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->tick = GetTickCountStd();
tcp_buffer->data = packet.Build();
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->used = true;
ref->seq_num += static_cast<u32>(datasize);
ref->poke_time = GetTickCountStd();
return tcp_buffer->data;
}
if (GetTickCountStd() - ref->delay > 3000)
{
if (st == sf::Socket::Disconnected || st == sf::Socket::Error)
{
ref->ip = 0;
ref->tcp_socket.disconnect();
return BuildFINFrame(ref);
}
}
break;
}

return std::nullopt;
}

void CEXIETHERNET::BuiltInBBAInterface::HandleTCPFrame(const Common::TCPPacket& packet)
{
const auto& [hwdata, ip_header, tcp_header, ip_options, tcp_options, data] = packet;
Expand Down Expand Up @@ -322,12 +317,13 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleTCPFrame(const Common::TCPPacket&
ref->type = IPPROTO_TCP;
for (auto& tcp_buf : ref->tcp_buffers)
tcp_buf.used = false;
ref->from.sin_addr.s_addr = Common::BitCast<u32>(ip_header.destination_addr);
const u32 destination_ip = Common::BitCast<u32>(ip_header.destination_addr);
ref->from.sin_addr.s_addr = destination_ip;
ref->from.sin_port = tcp_header.destination_port;
ref->to.sin_addr.s_addr = Common::BitCast<u32>(ip_header.source_addr);
ref->to.sin_port = tcp_header.source_port;
ref->bba_mac = Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
ref->my_mac = m_fake_mac;
ref->bba_mac = m_current_mac;
ref->my_mac = ResolveAddress(destination_ip);
ref->tcp_socket.setBlocking(false);

// reply with a sin_ack
Expand All @@ -337,7 +333,7 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleTCPFrame(const Common::TCPPacket&
result.tcp_options = {0x02, 0x04, 0x05, 0xb4, 0x01, 0x01, 0x01, 0x01};

ref->seq_num++;
target = sf::IpAddress(ntohl(Common::BitCast<u32>(ip_header.destination_addr)));
target = sf::IpAddress(ntohl(destination_ip));
ref->tcp_socket.connect(target, ntohs(tcp_header.destination_port));
ref->ready = false;
ref->ip = Common::BitCast<u32>(ip_header.destination_addr);
Expand Down Expand Up @@ -417,8 +413,8 @@ void CEXIETHERNET::BuiltInBBAInterface::InitUDPPort(u16 port)
ref->local = htons(port);
ref->remote = htons(port);
ref->type = IPPROTO_UDP;
ref->bba_mac = Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
ref->my_mac = m_fake_mac;
ref->bba_mac = m_current_mac;
ref->my_mac = m_router_mac;
ref->from.sin_addr.s_addr = 0;
ref->from.sin_port = htons(port);
ref->to.sin_addr.s_addr = m_current_ip;
Expand Down Expand Up @@ -447,8 +443,8 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleUDPFrame(const Common::UDPPacket&
ref->local = udp_header.source_port;
ref->remote = udp_header.destination_port;
ref->type = IPPROTO_UDP;
ref->bba_mac = Common::BitCastPtr<Common::MACAddress>(&m_eth_ref->mBbaMem[BBA_NAFR_PAR0]);
ref->my_mac = m_fake_mac;
ref->bba_mac = m_current_mac;
ref->my_mac = m_router_mac;
ref->from.sin_addr.s_addr = destination_addr;
ref->from.sin_port = udp_header.destination_port;
ref->to.sin_addr.s_addr = Common::BitCast<u32>(ip_header.source_addr);
Expand Down Expand Up @@ -488,6 +484,21 @@ void CEXIETHERNET::BuiltInBBAInterface::HandleUDPFrame(const Common::UDPPacket&
ref->udp_socket.send(data.data(), data.size(), target, ntohs(udp_header.destination_port));
}

const Common::MACAddress& CEXIETHERNET::BuiltInBBAInterface::ResolveAddress(u32 inet_ip)
{
auto it = m_arp_table.lower_bound(inet_ip);
if (it != m_arp_table.end() && it->first == inet_ip)
{
return it->second;
}
else
{
return m_arp_table
.emplace_hint(it, inet_ip, Common::GenerateMacAddress(Common::MACConsumer::BBA))
->second;
}
}

bool CEXIETHERNET::BuiltInBBAInterface::SendFrame(const u8* frame, u32 size)
{
std::lock_guard<std::mutex> lock(m_mtx);
Expand Down Expand Up @@ -613,7 +624,7 @@ void CEXIETHERNET::BuiltInBBAInterface::ReadThreadHandler(CEXIETHERNET::BuiltInB
{
if (net_ref.ip == 0)
continue;
const auto socket_data = TryGetDataFromSocket(&net_ref);
const auto socket_data = self->TryGetDataFromSocket(&net_ref);
if (socket_data.has_value())
{
datasize = socket_data->size();
Expand Down
9 changes: 7 additions & 2 deletions Source/Core/Core/HW/EXI/EXI_DeviceEthernet.h
Expand Up @@ -4,6 +4,8 @@
#pragma once

#include <atomic>
#include <map>
#include <mutex>
#include <thread>
#include <vector>

Expand All @@ -13,7 +15,6 @@

#include <SFML/Network.hpp>

#include <mutex>
#include "Common/Flag.h"
#include "Common/Network.h"
#include "Core/HW/EXI/BBA/BuiltIn.h"
Expand Down Expand Up @@ -444,26 +445,30 @@ class CEXIETHERNET : public IEXIDevice
std::mutex m_mtx;
std::string m_local_ip;
u32 m_current_ip = 0;
Common::MACAddress m_current_mac{};
u32 m_router_ip = 0;
Common::MACAddress m_router_mac{};
std::map<u32, Common::MACAddress> m_arp_table;
#if defined(WIN32) || defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) || \
defined(__OpenBSD__) || defined(__NetBSD__) || defined(__HAIKU__)
std::array<StackRef, 10> network_ref{}; // max 10 at same time, i think most gc game had a
// limit of 8 in the gc framework
std::thread m_read_thread;
Common::Flag m_read_enabled;
Common::Flag m_read_thread_shutdown;
Common::MACAddress m_fake_mac{};
static void ReadThreadHandler(BuiltInBBAInterface* self);
#endif
void WriteToQueue(const std::vector<u8>& data);
StackRef* GetAvailableSlot(u16 port);
StackRef* GetTCPSlot(u16 src_port, u16 dst_port, u32 ip);
std::optional<std::vector<u8>> TryGetDataFromSocket(StackRef* ref);

void HandleARP(const Common::ARPPacket& packet);
void HandleDHCP(const Common::UDPPacket& packet);
void HandleTCPFrame(const Common::TCPPacket& packet);
void InitUDPPort(u16 port);
void HandleUDPFrame(const Common::UDPPacket& packet);
const Common::MACAddress& ResolveAddress(u32 inet_ip);
};

std::unique_ptr<NetworkInterface> m_network_interface;
Expand Down

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