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Merge pull request #11366 from Minty-Meeo/old-ndk-bug
Follow-up on a four-year-old Android NDK workaround
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delroth committed Dec 23, 2022
2 parents 5b63f9a + 14179f7 commit ce92350
Showing 1 changed file with 5 additions and 5 deletions.
@@ -3,6 +3,8 @@

#include "VideoBackends/Vulkan/VKVertexManager.h"

#include <algorithm>

#include "Common/Align.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
@@ -87,11 +89,9 @@ bool VertexManager::Initialize()

// Prefer an 8MB buffer if possible, but use less if the device doesn't support this.
// This buffer is potentially going to be addressed as R8s in the future, so we assume
// that one element is one byte. This doesn't use min() because of a NDK compiler bug..
const u32 texel_buffer_size =
TEXEL_STREAM_BUFFER_SIZE > g_vulkan_context->GetDeviceLimits().maxTexelBufferElements ?
g_vulkan_context->GetDeviceLimits().maxTexelBufferElements :
TEXEL_STREAM_BUFFER_SIZE;
// that one element is one byte.
const u32 texel_buffer_size = std::min(
TEXEL_STREAM_BUFFER_SIZE, g_vulkan_context->GetDeviceLimits().maxTexelBufferElements);
m_texel_stream_buffer =
StreamBuffer::Create(VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, texel_buffer_size);
if (!m_texel_stream_buffer)

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