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Merge pull request #7415 from JosJuice/korean-shop-channel-check

Include the Korean Wii Shop Channel when checking default credentials
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delroth committed Sep 15, 2018
2 parents ce9e918 + b5bb445 commit e3a52b336145a4e7699ecfc7049ff40f8b511948
Showing with 4 additions and 1 deletion.
  1. +2 −0 Source/Core/Core/CommonTitles.h
  2. +2 −1 Source/Core/Core/IOS/ES/ES.cpp
@@ -14,6 +14,8 @@ constexpr u64 SYSTEM_MENU = 0x0000000100000002;
constexpr u64 SHOP = 0x0001000248414241;
constexpr u64 KOREAN_SHOP = 0x000100024841424b;
constexpr u64 IOS(u32 major_version)
{
return 0x0000000100000000 | major_version;
@@ -209,7 +209,8 @@ bool ES::LaunchTitle(u64 title_id, bool skip_reload)
NOTICE_LOG(IOS_ES, "Launching title %016" PRIx64 "...", title_id);
if (title_id == Titles::SHOP && m_ios.GetIOSC().IsUsingDefaultId())
if ((title_id == Titles::SHOP || title_id == Titles::KOREAN_SHOP) &&
m_ios.GetIOSC().IsUsingDefaultId())
{
ERROR_LOG(IOS_ES, "Refusing to launch the shop channel with default device credentials");
CriticalAlertT("You cannot use the Wii Shop Channel without using your own device credentials."

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