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[Android] Migrate the "Draw Onscreen Controls" preference to the vide…
…o settings.
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lioncash committed Aug 21, 2013
1 parent 9170c9b commit e52c2ac
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Showing 5 changed files with 15 additions and 6 deletions.
3 changes: 1 addition & 2 deletions Source/Android/res/values-ja/strings.xml
Expand Up @@ -30,7 +30,6 @@
<string name="file_clicked">クリックされたファイル: </string>

<!-- Input Config Fragment -->
<string name="draw_onscreen_controls">画面上のコントロールを描画</string>
<string name="button_a">Aボタン</string>
<string name="button_b">Bボタン</string>
<string name="button_start">スタートボタン</string>
Expand Down Expand Up @@ -66,12 +65,12 @@
<string name="emu_core_to_use">使用するエミュレーションコア</string>
<string name="dual_core">デュアルコア</string>
<string name="on_off">有効/無効</string>

<string name="video_settings">ビデオ設定</string>
<string name="software_renderer">Software Renderer</string>
<string name="opengl_es3">OpenGL ES 3</string>
<string name="video_backend">ビデオレンダラ</string>
<string name="video_backend_to_use">使用するビデオレンダラー</string>
<string name="draw_onscreen_controls">画面上のコントロールを描画</string>

<string name="enhancements">画質向上の設定</string>
<string name="internal_resolution">内部解像度の変更</string>
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4 changes: 2 additions & 2 deletions Source/Android/res/values/strings.xml
Expand Up @@ -30,7 +30,6 @@
<string name="file_clicked">File clicked: </string>

<!-- Input Config Fragment -->
<string name="draw_onscreen_controls">Draw on-screen controls</string>
<string name="button_a">Button A</string>
<string name="button_b">Button B</string>
<string name="button_start">Button Start</string>
Expand All @@ -55,7 +54,7 @@
<string name="drawing_onscreen_controls">Drawing on-screen controls</string>
<string name="press_button_to_config">Press button to configure %1$s</string>

<!-- Prefs Fragment -->
<!-- Preference Related -->
<string name="interpreter">Interpreter</string>
<string name="jit64_recompiler">JIT64 Recompiler</string>
<string name="jitil_recompiler">JITIL Recompiler</string>
Expand All @@ -70,6 +69,7 @@
<string name="opengl_es3">OpenGL ES 3</string>
<string name="video_backend">Video Backend</string>
<string name="video_backend_to_use">Video backend to use</string>
<string name="draw_onscreen_controls">Draw on-screen controls</string>

<string name="enhancements">Enhancements</string>
<string name="internal_resolution">Internal Resolution</string>
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5 changes: 5 additions & 0 deletions Source/Android/res/xml/video_prefs.xml
Expand Up @@ -124,4 +124,9 @@
android:key="gpuPref"
android:summary="@string/video_backend_to_use"
android:title="@string/video_backend" />

<CheckBoxPreference
android:defaultValue="true"
android:key="drawOnscreenControls"
android:title="@string/draw_onscreen_controls"/>
</PreferenceScreen>
Expand Up @@ -55,7 +55,6 @@ static public String getInputDesc(InputDevice input)
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
{
List<InputConfigItem> Input = new ArrayList<InputConfigItem>();
Input.add(new InputConfigItem(getString(R.string.draw_onscreen_controls), "Android-ScreenControls", "True"));
Input.add(new InputConfigItem(getString(R.string.button_a), "Android-InputA"));
Input.add(new InputConfigItem(getString(R.string.button_b), "Android-InputB"));
Input.add(new InputConfigItem(getString(R.string.button_start), "Android-InputStart"));
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Expand Up @@ -36,7 +36,9 @@ public static void LoadDolphinConfigToPrefs(Context ctx)
// Add the settings.
editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3"));
editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True"));
editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer"));

editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer"));
editor.putString("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True"));

editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") );
editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0"));
Expand Down Expand Up @@ -118,6 +120,9 @@ public static void SaveConfigToDolphinIni(Context ctx)
// Current video backend being used. Falls back to software rendering upon error.
String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering");

// Whether or not to draw on-screen controls.
boolean drawingOnscreenControls = prefs.getBoolean("drawOnscreenControls", true);

// Whether or not to ignore all EFB access requests from the CPU.
boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false);

Expand Down Expand Up @@ -167,6 +172,7 @@ public static void SaveConfigToDolphinIni(Context ctx)

// General Video Settings
NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend);
NativeLibrary.SetConfig("Dolphin.ini", "Android", "ScreenControls", drawingOnscreenControls ? "True" : "False");

// Video Hack Settings
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True");
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