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Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The …
…Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIORS 3 updated, Lord of the Rings: Aragorn's Quest disabled idle skipping for a speed boost. Fixes issue 6676.
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kostamarino@hotmail.com
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Oct 12, 2013
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,26 @@ | ||
| # GCDJ08 - Biohazard: Code Veronica | ||
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| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
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| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 3 | ||
| EmulationIssues = Per pixel lighting creates some lighting issues. | ||
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| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
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| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
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| [ActionReplay] | ||
| # Add action replay cheats here. | ||
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| [Video_Hacks] | ||
| EFBToTextureEnable = False | ||
| EFBCopyEnable = True | ||
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| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 | ||
| EnablePixelLighting = False |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| # GHUF7D - The Incredible Hulk:Ultimate Destruction | ||
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| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack=1 | ||
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| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
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| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
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| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
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| [ActionReplay] | ||
| # Add action replay cheats here. | ||
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|
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| # GHUP7D - The Incredible Hulk:Ultimate Destruction | ||
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| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| TLBHack=1 | ||
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| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = | ||
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| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
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| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
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||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| # RSMJ8P - SUPER MONKEY BALL BANANA BLITZ | ||
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| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| EnableFPRF = True | ||
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| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 3 | ||
| EmulationIssues = | ||
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||
| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
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||
| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
|
||
| [ActionReplay] | ||
| # Add action replay cheats here. | ||
|
|
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -22,4 +22,5 @@ ProjectionHack = 0 | |
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| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 | ||
| FastDepthCalc = False | ||
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
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@@ -22,4 +22,5 @@ ProjectionHack = 0 | |
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| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 | ||
| FastDepthCalc = False | ||
|
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||
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
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@@ -22,4 +22,5 @@ ProjectionHack = 0 | |
|
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| [Video_Settings] | ||
| SafeTextureCacheColorSamples = 512 | ||
| FastDepthCalc = False | ||
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||
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,30 @@ | ||
| # SX4E01 - Xenoblade Chronicles | ||
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| [Core] | ||
| # Values set here will override the main dolphin settings. | ||
| BlockMerging = 1 | ||
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| [EmuState] | ||
| # The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
| EmulationStateId = 4 | ||
| EmulationIssues = The game randomly freezes. | ||
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| [OnLoad] | ||
| # Add memory patches to be loaded once on boot here. | ||
|
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| [OnFrame] | ||
| # Add memory patches to be applied every frame here. | ||
|
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| [ActionReplay] | ||
| # Add action replay cheats here. | ||
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| [Video] | ||
| ProjectionHack = 0 | ||
| PH_SZNear = 0 | ||
| PH_SZFar = 0 | ||
| PH_ExtraParam = 0 | ||
| PH_ZNear = | ||
| PH_ZFar = | ||
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| [Video_Hacks] | ||
| DlistCachingEnable = False |
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