diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index ef04dc8287d8..5b2cf6c4879a 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -97,10 +97,10 @@ void VideoConfig::Load(const std::string& ini_file) enhancements->Get("StereoSwapEyes", &bStereoSwapEyes, false); //currently these settings are not saved in global config, so we could've initialized them directly - for (int i = 0; i < oStereoPresets.size(); ++i) + for (size_t i = 0; i < oStereoPresets.size(); ++i) { - enhancements->Get(StringFromFormat("StereoConvergence_%d", i), &oStereoPresets[i].depth, iStereoConvergence); - enhancements->Get(StringFromFormat("StereoDepth_%d", i), &oStereoPresets[i].convergence, iStereoDepth); + enhancements->Get(StringFromFormat("StereoConvergence_%zu", i), &oStereoPresets[i].depth, iStereoConvergence); + enhancements->Get(StringFromFormat("StereoDepth_%zu", i), &oStereoPresets[i].convergence, iStereoDepth); } enhancements->Get("StereoActivePreset", &iStereoActivePreset, 0); iStereoConvergence = oStereoPresets[iStereoActivePreset].convergence; @@ -212,10 +212,10 @@ void VideoConfig::GameIniLoad() //these are not overrides, they are per-game settings, hence no warning IniFile::Section* enhancements = iniFile.GetOrCreateSection("Enhancements"); - for (int i = 0; i < oStereoPresets.size(); ++i) + for (size_t i = 0; i < oStereoPresets.size(); ++i) { - enhancements->Get(StringFromFormat("StereoConvergence_%d", i), &oStereoPresets[i].depth, iStereoConvergence); - enhancements->Get(StringFromFormat("StereoDepth_%d", i), &oStereoPresets[i].convergence, iStereoDepth); + enhancements->Get(StringFromFormat("StereoConvergence_%zu", i), &oStereoPresets[i].depth, iStereoConvergence); + enhancements->Get(StringFromFormat("StereoDepth_%zu", i), &oStereoPresets[i].convergence, iStereoDepth); } enhancements->Get("StereoActivePreset", &iStereoActivePreset, 0); iStereoConvergence = oStereoPresets[iStereoActivePreset].convergence;